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RIP Gravity Core?!

Posted by Dave Seaman on Monday, 26 July 2010

Gary Maples of SuiSoft has written a very interesting essay on the development and death (commercially, though technically this isn't true since the game is still available to buy for those who want it - and personally I recommend it because it's a very fine game [Gravity Core review]) of his first game, Gravity Core.  It's great reading for indie developers (especially ones starting out or about to do so), because Gary goes into some detail about what he felt went well and what didn't, and what he's learned that will help development and marketing of his next game.

In fact I'd go so far as to say that this is essential reading for all indie companies starting up. 

Click here for the article.

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