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Tuesday, 31 July 2012

Tiny Chocolate Games Releases Space Girl iPhone Game

Los Angeles, California - Tiny Chocolate Games recently released their iOS game, Space Girl. The player flies a spaceship through colored pencil illustrated backgrounds, dodging obstacles and collecting stars to open wormholes into the next of fifty-five levels. The ship heads towards wherever the screen is tapped, making the gameplay simple and intuitive. The player must develop skills to navigate around and between a wide range of obstacles such as wildly zigzagging aliens, burning fire, and schooling fish. What makes the game truly unique is the quality of the illustrations and soundtrack, as well the complexity of the gameplay. The flavor of the game is upbeat and whimsical. As Space Girl collects stars she shouts "Nice!" or "Wow!"

In Space Girl, the levels are divided into four categories: outer space, water world, alien encounters, and underwater aliens. Each comes with its own background illustrations, obstacles, and creatures. Between levels, a series of beautifully colored drawings tells the story. In outer space, hearts break when bumped while gas giants attract smaller objects with their gravity. In the water world, glass bottles burst apart, becoming more dangerous. Rapidly multiplying bacteria inhibit movement. In the alien levels, four types of aliens zoom around collecting their own blue stars. They each have a characteristic flight style. When there are green and purple aliens, exploding asteroids, gas giants, and flames all on the screen at once, things can get pretty complex.

The ship shields are damaged by bumping an obstacle and replenished by collecting a star. When the shield fails, the ship explodes.

Other features include a random play mode and achievements.

Thematically, Space Girl is non-confrontational and non-violent. This is the story of a curious girl heading into the unknown, hoping to find something interesting. She is not trying to save the world. There are no bad guys. Space Girl encounters dangers in her journey, but they are the inherent dangers of the natural world. Space Girl seeks to inspire feeling of wonder, excitement, and companionship in the player, without the sadistic power trip that accompanies many games.

Device Requirements:
* iPhone, iPad, or iPod touch
* Requires iOS 4.0 or later
* 24.0 MB

Pricing and Availability:
Space Girl 1.3.1 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.

Tiny Chocolate Games is a small independent studio based in Los Angeles and dedicated to producing beautifully crafted, fun to play games. Founded in 2011, they are Yoonah Chi, Game Illustrator, Arthur Danskin, Programmer, and Phoebe Danskin, Sound Designer/Composer. Arthur also works as a DirectX engineer at Nvidia. Phoebe is a Graduate of the Berkelee School of Music currently working in the Music Industry in LA. Tiny Chocolate Games is a family production: Yoonah and Arthur are married, while Phoebe and Arthur are siblings

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3, 2, 1... WordsUp! to arrive in Europe on 2nd August

31th June 2012, Barcelona, Spain. EnjoyUp Games and CoderChild today announce todaythat 3, 2, 1... Words Up! will be released on Thursday 2th August 2012 by Nintendo of Europe on the Nintendo DSiWare™ service and Nintendo eShop.

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Seattle, WA – July 31, 2012 - The developers behind the Kickstarter Indie Bundle are pleased to announce their new crowdfunding project.
The Kickstarter Indie Bundle started with an idea from Evgeniy Kolpakov. Developers from around the world could pool their talents to create a project and provide a value bundle to donators interested in supporting their indie efforts.
The indie developers created a highly diverse game bundle with genres ranging from 3D horror to visual novel, and platforms ranging from Android to the PS Vita. The developers' funding goal has been set at $45,000 and the pledges range from $5 to $10,000. Rewards vary from the actual games themselves to the integration of project backers into various aspects of the developers' actual games. Backers can save up to 85% on these games by donating now.  For $10,000, the developers have stated that a backer can propose any reward, and that all reasonable requests will be honored. 
The bundle is currently underway. More information can be found on its crowdfunding page:
Kickstarted Indie Bundle Details:
Release Date: July 28, 2013
*Platforms: PC, Mac, Linux, iOS, Android, Windows Phone, PS Vita
*all games not available for all platforms
Participating Developers: The Domaginarium, Michaƫl Lievens, Sometimes You, Only Human Studios, P.L.A.Y.-Games !, Rat King Entertainment, Mario J. Gaida, Red Panda Games, and Dust.Bit.Games
Games Included: Enola, Metagolf, Inner Dream, Ensign - 1, Christmas Magic, TRI, Silversword 2, The Host Holic, and Y2163

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Friday, 27 July 2012

Project Boom released for iPad

A new release for iPad:

"Play this explosive puzzle game for free! Forever! No In-App-Purchases, no Ads, no tricks!

Welcome to Project Boom, a puzzle game to push you and your iPad to the limit!

Touch the bomb and throw it around the screen to blow up stars! The more stars you get, the more points you get!

But it’s never that simple, is it?

Timing is everything! The bomb countdown stops when you touch it. But can you time your throw to have the bomb blow up when over the stars?

This maddeningly addictive game will have you playing for hours trying to get that perfect score!

As the environment changes per level, your tactics will too. Use laser canons to reach those hard to get stars! Warps will help too, and no touch zones will hinder you.

Can you get the top score on every level?


*Exclusive to iPad!
*80 levels across four different, colorful worlds!
*Graphics that really pop!
*Progressively challenging gameplay!
*Powerups and game-changing elements like lasers canons and warps!
*GameCenter leader boards! Challenge your friends!"

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Drox Operative Previews

I haven't personally had time to preview the new RPG "Drox Operative", but if you're interested in the game, plenty of other people have:

Space Game Junkie -

Space Sector -

Space Game Junkie (2nd preview) -

Capsule Computers -

Digitally Downloaded -

Adrenaline Vault -

Gaming Illustrated -

Elder-Geek -

Gamercast - -

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Ensemble Online Beta Testing

Ever wanted the chance to help shape what an online game becomes?  Then apply for beta testing for Ensemble Online - they're looking for a whole load of extra testers to both guide where they take the game and test the capacity of their servers.

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Tiny Owls flies onto iOS and Android devices

Berikon, Switzerland - Tiny Owls takes you on an adventure in a cute and colourful fantasy world, in which you must escort your baby owls through narrow passages; but be cautious and careful as your wings are fragile and will break should you encounter a collision with the elements or the monsters throughout the environment! Featuring highly intuitive one-touch controls, controlling your owl quickly becomes second nature; simply tap to fly upwards, and tilt your device to steer left and right, avoiding obstacles and enemies on the way to the exit.

Tiny Owls includes crisp and colorful 3D-graphics, more than 60 cleverly designed challenging levels, addicting gameplay, and easy-to-learn controls. As a bonus, the developer has made a 15-level version of the game available as a free download for iOS and Android(TM), in addition to making it fully playable directly from your browser through their website!

* Rich 3D graphics immerse you in a colorful fantasy world
* Over 60 lovely designed levels are challenging yet fun
* Simple, addicting gameplay
* Easy to pick up, one-touch and tilt controls
* Full support for the new iPad Retina display
* Universal app that plays on both your iPad and iPhone

Device Requirements:
* iPhone, iPad, or iPod touch
* Requires iOS 3.2 or later
* Universal app optimized for display on all iOS devices
* 27.0 MB

Pricing and Availability:
Tiny Owls 1.0 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide through the App Store in the Games category. 

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Gbanga: Upcoming HTML5 location-based mobile game - Promo Trailer

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Thursday, 26 July 2012

Indie Game Magazine issue 24 now out

IGM#24 out now!

"This issue features the review of the highly anticipated XBox Live Arcade game, Spelunky. There's also a full recap of the Rezzed 2012 PC game conference including an interview with Tengami creator. Other articles include coverage of Blackwell Asylum, Exodus, La Mulana, Init, Gateways, Endless Space, Compromised and an interview with Cardinal Quest 2 creators."

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Wrrr - Classic Hand-Drawn Platforming Game in Mac App Store

Cracow, Poland - Indie game development studio, Nimbi Studios S.A. is pleased to announce the release of Wrrr, its new classic, side scrolling, hand-drawn 2D platforming game for Mac OS X. We have made every effort to provide you with unique and challenging levels, which will give you an unforgettable experience.

Wrrr tells a story of dad-dinosaur who has lost contact with his family after an unexpected natural disaster. Now he embarks on a journey to find them. Aid him now and experience an incredible adventure by going through 9 beautiful hand-drawn levels. During this journey you will explore deep dark caves, lush forests, wild swamps and icy mountains. Help trapped creatures, collect points, leap,run and fight while visiting the gorgeous hand-drawn world. On your way you will meet fire demons, evil plants and giant bees. By overcoming those adversities you will reunite with your lost family.

Key features:
* Nine beautiful hand drawn levels
* Unique enemies
* Exceptional animations
* Interesting and compelling story
* Original music and sound effects
* Challenging gameplay

System Requirements:
* Mac OS X 10.6.6 or later
* Dual Core Processor
* A Graphics Card that supports shader model 2.0 or higher
* 1 Gigabyte RAM
* 500 Megabytes

Pricing and Availability:
Wrrr is $2.99 USD (or equivalent amount in other currencies) and available worldwide through the Mac App Store in the Games category.

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Wednesday, 25 July 2012

Zig Zag Zombie iPhone/iPad Release


Zig Zag Zombie, the addictive physics puzzler game is now available on the app store. Its innovative 360 degree aiming is a refreshing new puzzle mechanic, and its cast of cute monsters bring personality to the genre. Zig Zag Zombie is available at launch on the iPhone, iPod, and iPad in free and paid versions.
Austin, Texas - Austin, TX - July 15, 2012 - Zig Zag Zombie, an innovative puzzle game is released worldwide by Part Time Evil, LLC. It features a welcome addition to the puzzle genre: cute monsters! Join a Zombie, a Frankenstein monster, a ghost, a missile creature, and their human friend, Zora on a fun quest. The unique physics gameplay of Zig Zag Zombie features “radial aiming” in which the player drags the monsters in circle to aim then in 360 degrees, then presses GO to launch! Each monster has a power that interacts with the environment, which leads to some very creative puzzle solutions, some of which require monsters to help each other.

--60 Monstrous Levels!
--Three cool worlds: Monster School, Ghost Graveyard, and Evil Lab!
--Regular Updates
--Cute monster characters, all with their own unique powers!
--Creative Levels with crazy obstacles
--SECRET Levels, unlockable by collecting brains!
--Beautiful Backgrounds and Cinema Scenes
--Twitter show-off messages to your friends when you beat a level!
--Game Center leaderboards
--iPhone Retina graphics

If you are a fan of other popular iPhone puzzle games, Zig Zag Zombie is a welcome addition to your device. The refreshingly unique gameplay is addicting and very challenging. Of the five monsters, all have special powers that interact with certain obstacles. So as the game goes on, monsters interact with each other and the obstacles to make crazy puzzles. Since they launch at the same time, timing allows for monsters to hit special obstacles and help each other. The end result is a combination of the geometry of pool and the “I set it up and it works” magic of puzzle games.

--iPhone (with RETINA graphics)

--Kindle Fire
Part Time Evil Website
Zig Zag Zombie Website
Download iPhone FREE
Download iPhone
Download iPad HD

Part Time Evil is a small studio composed of veterans of the console game industry, with experience in making games like: MechAssault 2, Fracture, Darksiders 1 and 2, Blacksite: Area 51, Boomblox, Night at the Museum, and UFC Undisputed. The team truly has a passion for iPhone puzzle games, and their experience on large projects allows them to create unique, quirky, and innovative experiences for iPhone and other mobile platforms.


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Platinum Arts Sandbox Free 3D Game Maker 2.8 Beta With Water Gun Wars

Albany, NY USA -- July 24th, 2012 -- Water Gun Wars, a free open source FPS is the main feature of the new release. Drench your friends in CTF, Drenchmatch, Team Drenchmatch, Instadrench, Base Capture, and more. In addition there are many new features added to the RPG Maker. The release is currently in Beta as Water Gun Wars is being tested for the best play experience possible and also the brand new improved menu system. Water Gun Wars is heavily based on Cube 2 but with several gameplay changes. will eventually be the main Water Gun Wars site where people can post screens, videos, comics, and more. Water Gun Wars will also serve as the base for the upcoming commercial high action coop wave defense game Last Kid Standing at 

Several key features of Platinum Arts Sandbox Free 3D Game Maker 2.8 Beta:

* A working Masterserver 
* Brand new powerful UI which will eventually support widgets 
* Freecusor. You can use a cursor for your games 
* Significantly improved in game Text Editor 
* Tooltips 
* New decals and particles, mainly for "WaterGun Wars" 

Water Gun Wars 
* Game modes Drenchmatch, Team Drenchmatch, CTF, Capture, Instadrench, and more 
* Beautiful new map Snowcourt by Kid_Matthew 
* Several Water Guns including the Water Pistol, Chaingun, Sniper, Rocket Launcher, Double Barrel Shotgun, and Grenade Launcher 
* Fast Paced Water Gun Blasting Action 

* Overhaul item system - allows dynamic and varying values (ie Diablo), all items will still stack where possible. 
* New inventory management system - items are now managed as sets of identical bases 
* Numerous new and functional interfaces for the UI system 
* Includes trade and looting 
* Paperdoll equipment UI with by slot filtering for equipment 
* Implemented merchant types, with trading rates, multiple currencies and even store credit. 
* Ammunition can now be recovered for projectile based and thrown weapons 
* Tons of bugfixes and new features 

About Platinum Arts LLC: 

Platinum Arts LLC is dedicated to providing the best in fun and free software and game design tools. The projects Last Man Standing Coop ( and Platinum Arts Sandbox Free 3D Game Maker ( have in total been featured in over thirty magazines and received many awards including Best Doom 3 Mod Of The Year at the IGF for Last Man Standing Coop. Both Last Man Standing Coop and Platinum Arts Sandbox Free 3D Game Maker have been in the top 10 for best mod/indie games of the year at moddb out of thousands. 

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Tuesday, 24 July 2012

Byte By Byte Releases Charging Chibis

Pensacola, Florida - Byte By Byte has announced the release of Charging Chibis. A side scrolling endless runner genre game. Charging Chibis is free on the iPhone.

Simple Controls:
Charging Chibis has a minimal control interface requiring only the attention of the player and the tapping of the screen. No complicated interfaces here. Start the game up and enjoy some simple addictive game play.  Need to surge ahead and get through a rough spot?  Have a charge ready?  Then it is time for the Chibi to Charge. Charging Chibis blast through everything providing a rush of excitement.

Challenging Varied Content:
Charging Chibis provides dynamic content by using procedural content creation. The content generation system build simple to very complicated environments for the Chibis to run and charge through. Never see the same game world twice.

Select A Chibi That Fits Who You Are:
The game has 3 different Chibis that can be selected. Each Chibi has its own speed and health. A stronger and faster Chibi will get you further along in the game but adds new challenges that the player has to overcome.

Game Center:
Keep track of how you are doing both on device and on Game Center. Who will have the highest single game score? Who has best total score? Who is the most addicted to the game? Check Game Center and find out. Game Center not accessible? No worries, Charging Chibis tracks all the same Game Center data locally as well a statistics for every item you interact with during game play.

Device Requirements:
* iPhone, iPad, or iPod touch
* Requires iOS 5.1 or later
* 10.8 MB

Pricing and Availability:
Charging Chibis 1.0 is free and available worldwide exclusively through the App Store in the Games category.

Florida based Byte By Byte LLC is a husband and wife venture to bring fun and useful Apps to the iOS platform. Founded in 2010 and having released 15 iOS application the company looks to a bright future and continued iOS development. 

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Monday, 23 July 2012

Twenty Twelve - new trailer and Release Date

Platform puzzle game Twenty Twelve will be released Thursday July 26 on Windows, XBox360, and Windows7Phone!
In Twenty Twelve, You’ll make use of ancient stone robots to navigate a hidden Mayan temple.  The 40+ rooms in this temple will continually push you to find new uses for four deceptively simple robot commands: peacock turns, rabbit jumps, dingo digs, and jaguar dashes.  This game combines the minimalist exploration-style puzzles of Limbo with the indirect control-style puzzles of Lemmings.

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Darkness Exhumed trailer released

Darkness Exhumed is an in-development game similar to Minecraft but with an emphasis on survival like in Haven and Hearth.  It sports many features and will possibly have an alpha release on Desura or Steam Greenlight in the near future.

Find out more on:

Official Website
Dev Blog

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LAD - LIMBO inspired Puzzle Platformer - new trailer releasd

LAD is an upcoming title from 'Black Chair Games' inspired by 'Limbo' in the mould of a puzzle platformer. 

LAD is a dark, eerie, atmospheric thinking game, planned soon for release on iPhone, iPad, Mac and Android. It'll have you asking questions throughout its cryptic story. 

Screenshots below, along with the new trailer that Black Chair Games have just released:

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Friday, 20 July 2012

300 Dwarves: Tower Defense Game to Arrive Late Summer 2012

Cracow, Poland - Nimbi Studios S.A. proudly announces the upcoming release of 300 Dwarves for Mac OS X, iOS and PC, to be released later this summer. 300 Dwarves is a tale of an epic dwarven mercenary band. Their axes are for hire to anyone willing to pay in gold or treasure.

The once peaceful kingdom was attacked by the green horde and it was up to the gamer, the Leader, to prepare its defense. This began an epic journey in order to save the world from the green menace! Users are a dwarven commander, leading the band into battle. The choices you make will now decide whether your dwarves make it or not. As an old dwarven proverb says:

“What is better than a big axe?”
 “Even a bigger axe!”

300 Dwarves features nine unique towers with upgrades. In addition to that, the commander can use special powers like: artillery barrage, battle horn or even power of the rune magic. To provide non-linear progression of the game, the player can achieve skill point counts in the game as treasures, which can be spent as upgrades on skill tree. As an example, for the price of two treasures you can purchase “better black powder” in order to improve the operation of your mortars.

You will travel through diverse lands of the kingdom and face different enemies ranging from small green goblins, through a whole menagerie of creatures, up to big bosses. Become the savior of the kingdom and defeat all ten levels of this extraordinary tower defense game to achieve the ultimate victory. 300 Dwarves will also include beautiful hand drawn graphics, animations and challenging gameplay. 300 Dwarves will arrive on PC, Mac and iOS late summer 2012.

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Chucklefish to publish Wanderlust: Rebirth [Online Action RPG] on Steam

JULY 27th, 2012: Chuckle sh announced today that it will be publishing "Wanderlust: Rebirth", developed by the two-man team Yeti Trunk. "Wanderlust: Rebirth" is a retro co-op indie role playing game, with a fully online playable story and 'horde/survival' game modes, along with an 'epic' difficulty mode for immense co-operative replay value.

“Chuckle sh is delighted to be publishing 'Wanderlust: Rebirth', a wonderful title by talented and upcoming developers, Yeti Trunk. Wanderlust is a game that taps directly into Chuckle sh’s goals, providing the charm and gameplay of a retro title whilst incorporating the bene ts of modern technology; in this case co-operative netplay.” says Tiy, head of Chuckle sh games.

"We couldn't be happier with having Chuckle sh as a partner. Jason [Gordy] and I have been working on Wanderlust for over ve years now and to have the opportunity to publish our game to the world's largest digital distribution service is the realization of a dream for us", says Matthew Gri n, co-founder of Yeti Trunk.

Wanderlust: Rebirth is an online 4 player co-op retro arcade-action RPG which o ers more content than most professionally-funded games including story and survival modes, online high-scores, over 40 enemies types, 15 boss battles (including 4 secret bosses), over 50 unique skills between 4 uniquely crafted character classes, 3 di erent endings, and much more!

Chuckle sh is an independent games producer based in the United Kingdom where it is currently in the process of developing an innovative universe exploration game “Starbound” as well as working with 3rd party developers to ensure their games reach the audience they deserve. Chuckle sh® to publish Wanderlust: Rebirth on Steam®

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Thursday, 19 July 2012

Captain Disaster - Gameplay Trailer Released

Find out more at the Captain Disaster Dev Blog.

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"The Waiter" now out on iOS

Hillside, New Jersey - Indie developer Reginald Bernardin has unleashed his first creation in the world of apps. The Waiter 1.5 iOS is innovative and stylistic iPhone game. The game gives players a very unique and realistic task challenging them to use steady hands like a true waiter by using a sensitivity system that makes you balance your plate. The core game relies on balancing a plate of food from one point to another.

You must keep your hands steady tilting the iPhone using the accelerometer function. If the food falls off the plate you can touch the actual food to return to its original place. The game focuses on having steady hands like a real waiter, not dropping anything. When you get to the food the customer you have successfully completed the level.

French waiter, Jean Luc has been forced to wait on all the tables by himself due to waiter shortage in the restaurant. The manager has no one else because all his other employees are stuck in traffic. It's up to Jean Luc to get all the orders out on time to keep a happy boss and happy restaurants but it's up to players to score big points and help the French waiter keep his job!

* Balance the iPhone by using the accelerometer function
* You can save each food from falling by simply touching it
* many achievements to accomplish
* Addicting gameplay
* Unlock Fun Bonus level to rack up money
* Challenging and fun levels
* Reply value

Device Requirements:
* iPhone 3gs and higher or an iPod touch
* Requires iOS 4.3 or later
* Optimized for display on all iOS Devices
* 15.1 MB

Pricing and Availability:
The Waiter 1.5 is available worldwide in the App Store in the Games category (updates coming). A free demo version called the Waiter Lite is available right now (updates coming).

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New trailer released for "Retro Warfare 3"

Trytek is a small indie game studio from the Netherlands. that  develops games for X-box, PC and Windows Mobile 7 / Mango. They have just released a new trailer for "Retro Warfare 3", a NES-style platformer for Windows 7 phone:

Retro Warfare 3 is due for release towards the end of Summer (if we in the UK ever actually get a summer?!).

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Wednesday, 18 July 2012

Magic: The Gathering meets Starcraft in BitFlip Games Minion Master (PC) - New Trailer - July Alpha Update

Magic: The Gathering meets Starcraft in BitFlip Games Minion Master   
Micro Studio Reveals PAX 2012 Plans, Launches New Trailer and Releases July Update to Alpha Community
Berkeley, CA – July 18th, 2012. – Independent micro studio BitFlip Games today announced that Minion Master, its debut strategy release that seamlessly combines elements of tabletop gaming, turn based and  real-time strategy, and collectible card building games, will be unveiled for the first time at Penny Arcade Expo (PAX) in Seattle, WA from August 31st to September 2nd. All attendees who visit the BitFlip booth will be given limited edition playing cards from the Minion Master universe and anyone who chooses to pre-order  

Minion Master between now and the end of PAX will receive a special in-game character.
Additionally the BitFlip Games team has released the latest iteration to Minion Master, building the universe for its dedicated alpha community. The latest update throws four new Minions into the mix with the introduction of the Werewolf, Slasher, Spider and Peasant and introduces 11 new cards to the game. Finally the July update sees the introduction of the Online Deck Builder that has now launched through the cloud, as players can now create and play with or against their own customized decks anywhere in the world. Players will only be given a few short months to build decks and test strategies against the AI before multiplayer is added later this summer. To purchase Minion Master for $15 and qualify for 25% off the retail price of $20, players will need to pre-order Minion Master before July 31st, 2012.

“Our mission with Minion Master has been to bring together the worlds of tabletop and video games in a fun, approachable way”, said David Steinwedel, Executive Producer of BitFlip Games, “We’ve been heavily influenced by classics such as Magic: The Gathering and Starcraft. With the help of a dedicated community (whose feedback we rely on in shaping the future of the universe), we look forward to showcasing the latest build at PAX Prime 2012”

About Minion Master

Minion Master is a Digital Board game that brings together the moment-to-moment tactics of collectible card games with the long-term strategy of miniature war gaming. Players control armies of figurines on a hex-based board and summon their Minions using a custom built deck of cards. Minion Master will boast a Deck Builder, 6 player co-op and versus multiplayer, a Level Editor, and a constantly expanding universe of Minions to control. Players who pre-order get instant access to the game's Alpha and Beta phases. Inspired by physical RPG board and card games whilst simultaneously adding in elements that are only possible in a virtual world,Minion Master is slated for release on PC this fall. To visit the official Minion Master web site go to:

About BitFlip Games
BitFlip Games is an independent game studio based in Berkeley, California. Almost two years old, the team has released a number of iOS games, as well as having played supporting roles in yet to be released AAA games. Formerly, members of the team worked on the Bioshock & X-Com series at 2K Marin, as well as Hellgate: London & Mythos with Flagship Studios.

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Snorms - Isometric shooter - summer sale (-40%)

Snorms, an isometric shooter (third person shooter in an isometric view) available on PC (Windows/Linux) and Mac, is now on sale on Desura and

Paris, France - July 15, 2012 - Snorms, an isometric shooter (third person shooter in an isometric view) heavily inspired by Doom series, available on PC (Windows/Linux) and Mac is now on sale on Desura and Get your mouse ready for hours of gameplay! 

You play a soldier resting on his native island, but it is very quickly overrun by monsters from outer space and no outside help is available. You put on your armor, get into your battle ship and go to find out what happened at the peril of your life. 

• Old-school isometric shooter (doom-inspired) 
• Gameplay inspired by doom games 
• 10-15 hours of gameplay 
• 3 difficulty settings 
• 37 levels + 4 secret levels 
• 14 upgradeable weapons 
• 22 unique monsters 
• Experience and leveling system 

Snorms was born from the desire to create a shooting game, in an isometric view, based on old Doom games gameplay (labyrinthine levels, enemy infighting, etc.) while adding modern enhancements: experience, upgradeable weapons, leveling, etc. 

Pricing and Availability 
Snorms is available as a 3 episodes pack for 6.99 € (summer sale! 3.99€) on its official website ( and on Desura (a digital distribution service for gamers). Episodes can also be bought individually for 2.99 €. 

OS: Windows XP/Vista/Seven, Linux, Mac OS 10.5+ 
Processor: 2.4 Ghz or equivalent processor 
Memory: 1GB RAM 

Snorms is a one-man team project based in Paris, France, created in august 2011 by Jean-Baptiste Simillon. 

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