Wednesday, 31 October 2012

Fantasy FPS: Community Driven Game Development

With the rise of Kickstarter game projects in 2012, the gaming community has gained unparalleled access to the game development process. But even with the meteoric rise of Kickstarter, Archetype Global is looking to push this integration even further with their premiere title “Nightrealm Tales”, a game driven by community feedback and ideas, from alpha stages to completion.

Nightrealm Tales is a class-based FPS title in the same vein as Team Fortress 2 orTribes: Ascend, but with a focus on melee and magic combat. The title will be a multi-player game, where players can chose to war with one of two factions, the noble Banner or the vicious Swarm. Each faction includes 6 unique character/classes, each catering to unique playing styles. The characters include Men, Elves, Dwarves, Orcs, Ogres, Goblins and more! Nightrealm Tales utilizes Crytek’s next-generation CryEngine 3 technology to create its beautiful and dangerous new fantasy world. 

Archetype Global was founded in early 2012 by Micah Hymer, founder of indie developer Reverie World Studios. The developers behind the MMORTS “Dawn of Fantasy”,  published by 505 Games in 2011. Archetype has formed an incredibly talented base of both experienced developers and talented ‘up-and-comers’ to work on its initial title. And with a successful background of boot-strapping and working with limited funding, Archetype has both the technical and business savvy to complete its premiere title, Nightrealm Tales. 

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