Friday, 19 January 2018


Okay this is a cool idea.  Is it truly indie?  I'm not entirely sure, but it's interesting so I'm going to post it anyway - it's kind of a variation on a theme of game jams, I guess.  Gabriel from Outlands Games got in touch with me about this one.

"During the first phase of the project, each member of the Berlin-based collective AAA created an asset for use in a game engine (a sound, a text, a mesh, etc). All these elements were then brought together into an asset pool. 

In the second phase, each of us created their own game using this same limited number of assets, altered and mutated in unpredictable ways." 

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