Tuesday, 19 September 2017

Automaton games studio raises $10m for groundbreaking project built on SpatialOS

London 19th September 2017: Automaton Games, the British independent games studio behind the popular multiplayer psychological stealth and combat game Deceit, today announced that it has secured investment of $10m from Cambridge Venture Partners.
The new investment is being used to develop a revolutionary massively multiplayer survival-combat game built with Improbable's SpatialOS technology and CryEngine.
Utilising Improbable's pioneering SpatialOS cloud-based development platform, Automaton's cutting-edge MMO tactical shooter, currently in development, will feature groundbreaking elements such as:
  • 1,000 concurrent players occupying a detailed shared world
  • A huge 12km x 12km explorable, graphically realistic and highly dynamic environment, enabling advanced tactical gameplay
  • Strong character progression, social hubs and global-scale player-driven narrative that will shape a unique MMO experience
  • An additional last-man standing Player vs Player arena combat mode, with up to 400 players in direct combat.
  • Unprecedented world simulation and effects, including environmental destruction, roaming wildlife, dynamic weather, foliage displacement, tracks, blood trails, fire and water effects, fully immersing players into the experience of being the hunter - or the hunted.
SpatialOS is Improbable’s distributed operating system for game development and operation in the cloud, which allows developers to exceed the power of a single game engine or server. By building games with standard tools and deploying on SpatialOS, developers like  Automaton Games can build virtual worlds that offer permanent, persistent and engaging experiences.
"We've spent the last two years building the technology for a next-generation massively multiplayer online game that requires an entirely new approach to game design and development,” James Thompson, CEO of Automaton, commented. “This project delivers an unprecedented fidelity and scale of world simulation, and complex interactions between authored and player-driven content.
“I'm hugely excited that our next step is deploying this $10m investment to bring the game to launch in 2018. SpatialOS was an extremely natural fit for the platform on which to build our world simulation, since its paradigm fits squarely with the approaches we have taken to design a huge, dynamic virtual world, and we’re extremely excited to showcase what we’ve been able to achieve together in the coming year."
“Our goal at Improbable is to give developers the power to make previously impossible games,” added Herman Narula, Improbable’s co-founder and CEO. “With Deceit, Automaton Studios proved that they could make a tense, engaging multiplayer game. We’re excited by their vision for this new game: the survival genre is seeing a huge amount of attention and excitement, and we’re excited to see what this talented team can do with the massive scale, persistent world and rich systems made possible by SpatialOS.”
Automaton is the latest studio to announce a project on SpatialOS. Additional gaming and entertainment studios currently building products on SpatialOS include Bossa Studios (Worlds Adrift), Spilt Milk Studios (Lazarus), Klang (Seed), Entrada Interactive (Rebel Horizons) and Soulbound Studios (Chronicles of Elyria).
Automaton’s survival-MMO project, currently without an announced title, is scheduled for release in 2018, with the first playable content slated for the Spring.

About Improbable
Headquartered in London, Improbable is a company dedicated to building technology to enable powerful virtual worlds and simulations designed to help solve previously intractable problems. In gaming and entertainment, this enables the creation of richer, more immersive and persistent virtual worlds.
Founded in 2012, Improbable received $20m in Series A funding from Andreessen Horowitz in March 2015. Horizons Ventures led a $30m follow-on Series A in July 2015, which included Temasek Holdings.
In May 2017 Improbable announced a $502m Series B funding round, led by SoftBank. Andreessen Horowitz and Horizons Ventures also joined this round with follow-on investments.
About SpatialOS
By building on SpatialOS, developers can use standard tools and game engines to build new gaming experiences.
SpatialOS lets developers exceed the limits of a single server or game engine. It allows for a swarm of hundreds of game engines, running in the cloud, to cooperate together to simulate a world much larger, richer, and with more players than any single engine or server could.
SpatialOS is currently in a free open beta for game developers – any developer interested in exploring how they can use SpatialOS to create new realities can download the SDK at http://spatialos.improbable.io
About Automaton
Founded in 2015, Automaton is a fast-paced team led by breakaway veteran talent from historic MMO's such as RuneScape and EVE Online. Since incorporation, Automaton has pioneered a revolutionary approach to MMO design and development, which it will be showcasing in 2018. At the same time, the team launched an experimental online game in 2017, the multiplayer psychological shooter Deceit - the first game to use the CryEngine V platform and showcase its latest features.
In August 2017 Automaton received a $10m investment from Cambridge Venture Partners.

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