Friday, 31 March 2017

Formula Fusion unveils full lineup of tracks and craft ahead of launch

Middlesbrough, UK - 30 March 2017. Independent developer R8 Games today revealed the final track and craft lineup for its Kickstarter-funded anti-gravity combat racer Formula Fusion. Currently on Early Access and heading for a full Steam launch in Q2, the game’s final lineup will feature 8 tracks, 5 customisable craft types and 10 teams. Tracks will feature night, day and reverse versions bringing the total number of playable track variants to 30. Players will be able to choose from a roster of 5 craft, each with their own distinctive handling and combat characteristics to satisfy every racing style.

Formula Fusion is set in the grim near-future world of competitive AG combat racing. The game pits players against each other to become the best of the best elite pilots in the W.A.R. (World Anti-Gravity Racing) leagues. Complete with teams and sponsors, Formula Fusion features extensive vehicle customisation so that players can tweak and refine their load-outs to optimise performance, blast their opponents off the track and shave milliseconds off lap times.

Designed to bring the high-speed thrills of anti-gravity racing to next generation platforms, Formula Fusion blends incredible Unreal 4 engine powered visuals with an original dubstep soundtrack from composer Leon Switch ( The game’s extensive lore and key design elements have been developed by Ian Anderson and his iconic design agency The Designers Republic ( Gamers will instantly recognise The Designers Republic signature styling cues from their high profile work on the genre defining Wipeout racing series. The game is also helmed by veteran developer Andrew Walker who worked on Wipeout 3 for Psygnosis Leeds.

Formula Fusion’s launch will also feature competitive multiplayer and there are plans to continually add more features including vehicles, skins, tracks, music, play modes and more after launch.

Final Track Lineup

Set in old town Manhattan, this track is a gritty urban track with contrasting neon signs and pouring rain. A technical track with sweeping bends demanding a tight racing line. 

This track is located just outside El Paso, in a no-man's land, in-between the USA and Mexico border. It features steep drops and long, fast straights through a migrant shanty town. 

A desert track set in Monument Valley, featuring mag-locked inverted bends and challenging snake runs.

Set in a deserted city in the Midwest, this track is wide and forgiving, with a focus on speed.

A jump themed track set around a sprawling Freeway intersection. Jumps are spaced out with a mixture of tight controlled bends and long, sweeping curves.

A rusting shipyard in the Gulf of Mexico that offers chicanes, strategic narrows and a featured loop.

Set high up above the city scape around the iconic Torres Towers this track features D Bends and a vertical maglocked pipe amongst the clouds.

A long, water themed track set around Horseshoe Falls with tight, twisting sections and plunging bends. The track also features surface water and an underground tunnel section.

Final Vehicle lineup

A solid craft with no weaknesses and a decent acceleration, good for newer pilots.

Improvements to steering and flaps to help it navigate tricky tracks with ease, perfect for finding the ideal line around corners and  hills. 

A strengthened body and extra shields; this is the heavyweight of AG racing, built for ramming and taking blasts.

With greater hydraulics there is an improved air braking capacity allowing fine control. 

All systems tuned for power; this is the craft that will leave others in its trails, if you can handle it.

Wany to help us keep bringing you indie game news and also make our own games?
Become a Patron!
Post a Comment