Thursday, 25 February 2016

Screeps, the world's first MMO RTS for programmers, open-sources its game engine and releases on Steam Greenlight

Screeps Team announces the release of its MMO RTS sandbox game on Steam Greenlight and start of the work on open-sourcing the game engine. A crowdfunding campaign on Indiegogo has just been launched to fund the development of the game server that anyone can run.

Live browser demo (no registration required):!/sim

Screeps is an indie MMO RTS sandbox game for programmers, wherein the core mechanic is programming units AI. With all the attributes of a real strategy game, the player controls his colony by merely writing JavaScripts which operate 24/7 in the single persistent world filled by other players.

Screeps is developed for people with programming skills. Unlike some other RTS games, units in Screeps can react to events without the player's participation – provided that he has programmed them properly. And, unlike other MMO, one do not has to play Screeps constantly to play well. It is quite enough just to check once in a while to see if everything goes well.


* You play by writing JavaScript AI which controls your units 24/7 even while you're offline.
* All players coexist in the same real-time persistent world.
* Units, base, mining resources, territory control, economy, manufacturing, transporting, logistics, trading – all the attributes of a real strategy game which you need to program.
* Open source game server engine.
* An option to create your own local world and play with friends.

The MMO part of the game is subscription-based with a flat monthly fee. The Steam version will allow to connect either to the MMO world or to your own local world.

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