Monday, 8 September 2014

Albino Lullaby Gets Into Boston FIG

Indie Horror Adventure Game Accepted Into The Boston FIG Showcase

BOSTON, MA – SEPTEMBER 8, 2014 – Ape Law, announced that Albino Lullaby has been accepted into the Boston Festival of Indie Games Showcase. Albino Lullaby is a first person horror adventure game where players explore and puzzle their way through an interactive environment. Alienware will provide the Aurora gaming PCs for the Ape Law booth. Boston FIG will be held September 13th, 2014, exactly one week before the close of the Albino Lullaby’s Kickstarter Campaign:

Albino Lullaby is a first-person horror adventure game set in a dark and fun subterranean world.  Clinging to the precipices of underground cliffs, the highly interactive environment twists and contorts around you in real time as you puzzle your way through its equally twisted narrative. The atmospheric powers of Unreal Engine 4 transport the player into a world that etches it's way deep into the player's imagination through its impressionist art style. Designed from the ground up for compatibility with the Oculus Rift, Albino Lullaby aims to transport players to a new plane of perception and immersion.

About the Boston Festival of Indie Games
The Boston Festival of Indie Games is a celebration of independent game development with emphasis on the New England and neighboring regions. The Boston Festival of Indie Games seeks to support and showcase the efforts of independent game developers by providing an inclusive, safe, family-friendly event that encourages attendees to share and interact with games in various media, from video games to tabletop games and beyond. The Boston Festival of Indie Games is focused on creating an intersection between community, academic and development interests in game play. Website:

About Ape Law, LLC
Out of the ashes of Boston’s AAA studios rises Ape Law, an Indie that challenges talented artists to take greater risks to make amazing games. Founded by Justin Pappas, with the mission of bringing story driven adventure games into the next generation, the former Lead Level Designer for Chivalry: Medieval Warfare and Level Designer for Bioshock: Infinite and Tomb Raider felt there was a better way to use games to tell deep and immersive stories. He put together a team of veteran developers from WB Games, Irrational, Harmonix, Hasbro and Torn Banner to build in depth adventure games with captivating story driven elements and deeply interactive environments. Ape Law's first game Albino Lullaby promises to deliver just that.  Website:

More info and screenshots from Albino Lullaby

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