Thursday, 29 August 2013

Sanctum 2 Comes To PlayStation Network On September 10


PlayStation Gamers Worldwide To Experience the Unique
Hybrid of Tower-Defense and First Person Shooter Genres

Twain Harte, CA – August 29, 2013 – Coffee Stain Studios, the indie developers of the first-ever true hybrid of tower-defense and first-person shooter game, Sanctum, announced today that the highly acclaimed sequel, Sanctum 2, will be releasing worldwide on September 10 for the PlayStation®Network.  With its unique blend of intense first-person shooting action and tactical tower-defense mechanics, PlayStation owners around the world will experience this exciting blend of gameplay styles for the very first time.

“We’re really happy and pretty thrilled to bring a new type of game experience to PlayStation gamers,” said Anton Westberg, CEO of Coffee Stain Studios. “The mix of strategic design, exciting FPS mayhem and light character-building features is something I believe PlayStation owners will find really exciting.”

In Sanctum 2 players take on the role of an elite soldier whose mission is to protect the oxygen-producing Cores from hordes of deadly aliens who are threatened by their existence. Utilizing key elements of both tower-defense and first-person shooter genres, players set up a grid of defensive towers with various capabilities to take out the waves of attacking enemies and then jump head-on into the fray.  Enter the action alone or as part of a squad in four-player co-op multiplayer as mobs of monsters march mercilessly, each with their unique offensive and defensive attributes.  

Additionally, the PlayStation Network version of Sanctum 2 will include the very popular patch that includes a higher tower cap, tower resources for all players in co-op multiplayer games and increased tower bases gained in each wave.

Sanctum 2 will be available worldwide starting September 10 for $14.99 on the PlayStation Network.  For the latest news and updates on Sanctum 2, please visit, ‘Like’ the game on Facebook and follow the development team @Coffee_Stain.


Coffee Stain Studios is a game development studio based in Sk√∂vde, Sweden. The company was founded in 2010 and focuses on quality game productions for multiple platforms. Their first game Sanctum was part of the “Make Something Unreal” competition and helped them sign a five year licensing agreement with Epic Games. Sanctum ended up selling over 600,000 copies on Steam, which helped Coffee Stain Studios self-finance the development of Sanctum 2.

Launched in 2010, Reverb Publishing offers digital publishing to independent game developers, combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverb’s unique model is form fitted for studios, ensuring they receive the majority of the game’s revenue and maintain ownership of their titles while Reverb handles non-developmental tasks including production support, navigating QA, and preparing for product submission.

For more information about Reverb Publishing, please visit

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