Wednesday, 26 June 2013

Novae: An original and imaginative Match-4 Tile Game for iOS

Toulouse, France – Domsware today is pleased to introduce Novae for iOS, its innovative, match-4, tile game played with where tiles “fall” inward, toward the Core, in a clockwise spiral. 

With circular tiles of five different colors, players choose where to drop new tiles one by one. Four or more tiles of the same color, contiguous horizontally and/or vertically, make a match, and the tiles are absorbed while adding to the score. Remaining tiles may fall inward after an absorption. 

Novae derives its name from astrophysics, as the attractions laws recall a phenomenon called “accretion” commonly found in astrophysics. Matches must include one tile to be on an axis and in contact with the Core. Featuring infinite levels of play, the player must restart from the beginning at level 0 after failing any level. 

Feature Highlights: 
* Classic, match-4 action 
* Innovative attraction laws and matching criteria 
* Tiles come in 5 different colors 
* Match 4 or more tiles and they are absorbed, adding to your score 
* Level mechanism and numerous scoring bonus, multipliers and combos 
* Player can see in advance the next tile to be dropped on the board 
* Game Center integration with LeaderBoard and Achievements 
* No in-app purchases 
* Color-blind mode 

Tile matching games are among the most popular puzzle games in the App Store. The eye and mind are drawn to the panoply of small, variously colored tiles in motion, and the goal of creating proximity (usually match-3 or more). Novae takes the classic match concept and creates a fascinating variation. 

First, tiles do not fall down to the bottom of the screen; they are attracted inward, toward the Core in a clockwise spiral until their progression is blocked. There are two attraction laws: 1) tiles are always attracted inward, toward the Core and 2) tiles change position only to get closer to the Core. 

Second, a group of same-coloured tiles is absorbed by the Core when it meets 2 criteria: it contains 4 or more same-coloured tiles and at least one of its tile is on an axis and in contact with the Core. 

When a group is absorbed by the Core, remaining tiles get rearranged by the two laws of attraction, forming a new configuration. When the reconfiguration spontaneously generates a new absorbable group, it in turn is absorbed by the Core, leading to a new reconfiguration. 

Every new or absorbed tile increases an energy gauge. When the gauge reaches full power, the player advances to the next level and all the remaining tiles are eliminated. The player restart at level 0 after failing any level. 

Free from time trial and other pressures, the player is free to enjoy the strategic subtleties of the game. The player can see the current and the next tile available to be dropped, which allows for thoughtful planning. Players usually have a choice of four axis endpoints to drop their tile. 

While a maximum of four different like-colored tile groupings can be made, the game includes tiles of five different colors (RGB and MY). As unmatchable tiles fill the board, the player is challenged to make a match that will bring an unmatchable color to one of the Core squares. 

Language Support: 
* English, French, Italian, Spanish, Portuguese, and Brazilian Portuguese 

Device Requirements: 
* iPhone 3GS/4/4S/5, iPod touch (3rd/4th/5th generation), and iPad 
* Requires iOS 6.0 or later 
* 6.7 MB 

Pricing and Availability: 
Novae is $2.99 (USD) and available worldwide exclusively through the App Store in the Games category. 

About Domsware Based in Toulouse, France, Domsware is Dominique Vial, M.Sc. & PhD – CS/IT, an independent software developer. 

Don't forget you can also keep up to date by adding the Indie Game News Google+ page to your circles.
Post a Comment