VVVVVV is a game in which you play space captain Viridian, a viridian-coloured pixel-man who in in charge of a ship of other pixel-people with names beginning with V, which also happen to be the colours they are. The ship crashes and all the crew mates are scattered about to different parts space, your goal is to find them all and, through teleporters, take them back to the bridge.
As for gameplay, coupled with the usual left and right movement keys, you have the ability to 'flip', this allows you to change your gravity so that you are stuck to the roof, and make gravity normal again. unfortunately you can only do this when on a surface, not in mid-air. you run around a big complex of puzzles where you flip to avoid spike traps, disappearing floors, and more spike traps. the gameplay is quite fun but it can become very frustrating, very quickly if you come upon a level that you find difficult. Some levels have special elements, like moving spikes and having to move a crew member in specific ways, and this keeps the game interesting, although it does mean higher chances of frustration on some of the more difficult ones. If you play this game, you will die. A lot.
Music in this game was by Magnus Pålsson and is exceedingly good. for me this is one of the best things about the game...although if you don't like 8-bit sounding music you're out of luck, because there is no volume control (something that I find very annoying). The music is very well made and fits the pixilated style of the game perfectly.
The graphics are fairly good, mainly because they fit with the style of the game and don't cause any difficulty in gameplay.
The game has player designed levels, along with a level builder, which is something that really helps this type of game last a long time.
Some things I dislike about the game are the lack of any sound options, the occasional frustrating level and the fact that, because there are so many checkpoints, you can get completely stuck on a level you can't beat and in some cases aren't allowed to go back to a different level without restarting the entire game.