Friday, 29 September 2017

Help MAG Interactive raise funds for disabled

Swedish developer MAG Interactive invites players to join them today, September 29th, for One Special Day, a fundraising initiative organised by British charity SpecialEffect to help disabled gamers. MAG will donate all the revenue generated today for their word puzzle game WordBrain in the UK, therefore everyone is encouraged to support this special cause by playing the game.

During One Special Day mobile game developers unite in order to help disabled people play video games. The donations will be used to create custom control setups that facilitate movements for gamers with various disabilities. This year more than 30 mobile game developers are joining forces to raise £100,000 from the revenue generated on September 29th in the United Kingdom.



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Thursday, 28 September 2017

Released! Legend of Hand


Been looking forward to this one for a long time, right back from when I first wrote about it in December 2014!


About the game
Legend of Hand tells the story of a hero on an epic quest to find the mythical Grandmaster Hand, the one man who can restore peace to a troubled world. Inspired by adventure classics, Far-East legends and martial arts beat 'em up games of the 80's and 90's, this point and click adventure will take the player on a unique journey through magical lands.


The Story
Your masters have put their trust in you to find the mythical Grandmaster Hand, an enigmatic figure who disappeared many years ago. He is the one man capable of stopping the gathering unrest that is threatening your world. To find Hand you will need to travel through four mysterious islands, finding clues and challenging their infamous masters - the so-called Fingers of Hand! The masters are experts in martial arts and finding them will be not always be easy.

Your quest will take you on an epic adventure across unique islands and weird worlds where you will meet amazing friends and terrifying foes. So many distractions await but do not forget your aim - find Grandmaster Hand to save your world and its inhabitants!

Can you reunite a troubled world? Can you find the elusive Grandmaster Hand? Your destiny awaits...


Features
- An epic quest spanning many wonderful lands. Expect 10+ hours of gameplay!
- An impressive cast of intriguing, bizarre, amusing and lovable characters. Expect to meet companions who will aid and follow you in your adventures!
- Traditional point and click adventure game elements such as puzzles, inventory system and dialogue interactions. 
- Unique hand drawn graphics and animations.
- A turn-based RPG style fighting system that is easy to learn and fun to play. Learn new combat moves, increase your HP and fight enemies. 
- Mini games galore!
- Animated cut scenes.
- Original soundtrack reflecting the atmosphere of the special worlds visited by the hero.


The game is available on Steam and via itch.io. You can also watch the trailer here.



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Tuesday, 26 September 2017

Review - West of Loathing

On first glance you might think this is a crudely-drawn game masquerading.

Shortly afterwards you notice that the graphics, although simple, are actually very well drawn and animated.  The writing immediately makes an impression too - right from the start it excudes humour and the atmosphere of spaghetti Westerns.

After you look at the time and realise you've been playing it for hours non-stop, you realise what this game actually is - an epic RPG set in the West with a myriad side-quests, more items than you could possibly count, stats galore, good music and a ten gallon hat full of humour.

This, ladies and gentleman, is all you really need to know.  Oh, and that it's available on Steam.






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PROJECT NIMBUS BLASTS OUT OF STEAM EARLY ACCESS TODAY

September 26th, 2017, Phuket, Thailand: KISS Ltd, GameTomo and GameCrafterTeam are thrilled to announce that their high-flying mecha STG has officially left Early Access and players can now access the epic final mission for the first time. PC gamers everywhere are invited to enter the post apocalyptic skies of Project Nimbus and pilot a dazzling array of ‘Battle Frames,’ colossal, planet shattering war machines armed to the teeth with laser swords, rail guns and LOTS of missiles.

Mankind has evacuated to the skies after a great war destroyed the Earth’s surface, making it unable to support human life, and with resources scarce, humanity is again on the brink of another full scale war. In Project Nimbus, players must battle a devastating army of enemy Battle Frames, duel with supersonic pilots, engage motherships and face off against giant world-ending weapons.


Japanese PS4 gamers can also gear up for some classic mecha mayhem as the first two acts from the high flying anime shooter will be coming to PS4 players in Japan this fall, under the title “Project Nimbus: Code Marai,” and the full and final version will launch in the rest of the world in early 2018. The PS4 version will be fully optimised to deliver an incredibly polished PS4 experience.

After a successful Kickstarter campaign, Project Nimbus launched onto Steam Early Access in 2014 and has received a flurry of huge updates leading up to the official launch. Since Project Nimbus entered Early Access it has received 15 new exhilarating missions, devastating weapon variants for your Battle Frame, powerful new machine enemies and endless gameplay updates to streamline the Project Nimbus experience.


Project Nimbus has truly been a labour of love for us, as massive fans of the mecha genre we had an extremely clear vision of the explosive, chaotic experience we wanted to deliver.” Said Pawee Pakamekanon, Project Leader at GameCrafterTeam. “Early Access meant we could deliver that vision at the earliest possibly opportunity, and the final PC build is everything we hoped it would be.”

“The Early Access evolution of Project Nimbus has exceeded all of our expectations, Project Nimbus has remained absolutely true to the original promised vision and GameCrafterTeam have created an instant classic within the mecha genre. The future for the game couldn’t be brighter.” Said Darryl Still, Co-Founder and CEO of Kiss Ltd.


Project Nimbus is now available to purchase on Steam

To thank players for their support, Project Nimbus will be available for the Early Access price of $14.99/£10.99/€14.99 for an extended time.

From October 16th Project Nimbus will be available for $19.99/£14.99/€19.99

About GameCrafterTeam
GameCrafterTeam is a small pioneering indie studio based in Phuket, Thailand. Mecha flying action shoot ‘em up Project Nimbus is their first game to launch on Steam, and one of very few titles out of Thailand to do so.

About KISS Ltd
Launched in 2012 by Peter King and Darryl Still, Kiss Ltd specialises in the publishing of independently developed PC games for digital download. With nearly 100 years combined experience in the video games industry, the team from Kiss is well equipped to deliver the results developers need and the service they expect.



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NASSCOM Gaming Forum Awards - Indie Game of the Year “MISSING: The Complete Saga” Surpasses Kickstarter Funding Goal

New Delhi, India - September 26th,  2017 - NASSCOM Gaming Forum today announced that Leena Kejriwal of studio, The MISSING Public Art and Awareness Campaign has secured $50,795 through a 30-day Kickstarter crowdfunding campaign for her new project, MISSING: The Complete Saga. The game is an expanded version of Missing: Game For A Cause, which won the Indie Game Of The Year title at the NASSCOM Gaming Forum Awards 2016. MISSING: The Complete Saga is a reality-based role playing game set in the rural Indian countryside where players take the journey of an impoverished but brave village girl, Champa, in her fight against her nefarious circumstances, becoming a victim of trafficking for prostitution, and finding her own place in the world thereafter.
“Winning Indie Games of the Year at the NASSCOM Gaming Forum Awards 2016, was a catalyst that has helped drive the studio's success for MISSING: Game for a Cause. By presenting the game to an international audience, we made a lot of important industry connections that allowed MISSING to reach a global audience and build upon for the next instalment - MISSING: The Complete Saga,” said designer Leena Kejriwal. “With immersive game play that tells you the whole story of a trafficking survivor’s life, not just her escape, MISSING: The Complete Saga starts from the protagonist’s childhood and takes you full circle to her life in the village after she is rescued as a survivor. This is when you realize there is no happily ever after. Even just two weeks of abuse both emotional and physical in the dark holes of trafficking can take a lifetime of therapy and rehabilitation.”


“Leena’s prototype for MISSING: The Complete Saga - Missing: Game for a Cause, was downloaded by over 500,000 players on mobile across 70 countries and beat tough competition to win the NASSCOM Gaming Forum Awards - Indie Game of the Year in 2016,” said Rajesh Rao, Chairman of the NASSCOM Gaming Forum. “Alongside the prestige, Leena took home $4000 in prize money, all expenses paid trip to an international conference in Berlin and a Unity Pro license among other prizes. This is a great example of giving promising indies the springboard they deserve. We are excited to continue to help push India’s indies and look forward to announcing the nominees to 2017’s NASSCOM Gaming Forum Awards.” 

The NGDC 2017 awards recognise achievements in Indian games development and encourage the creation of original innovative IPs in India. The NGF 2017 awards take place during the NASSCOM Game Developers Conference (NGDC), India’s largest and best known confluence of game developers, publishers and decision makers in the videogame ecosystem. Taking place from November 9-11 at the HICC in Hyderabad, India - the conference is in its 9th year and continues to dedicate itself to the advancement of interactive entertainment through talks, panels, super-pitches, tutorials and more. For a list of 2017 NFG nominees visit: http://gamedev.nasscom.in/awards/ngf/2017

To visit the official NGDC 2017 website go to: http://www.nasscom.in/ngdc2017/


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Saturday, 23 September 2017

Enter in Meet The Gamers Supreme Global Contest

Meet the Gamers have announced their next Supreme Global Contest in partnership with Tesoro, WASDPCs and Esport Clothing.


Meet The Gamers Supreme Contest runs from 22 September to 1 October 2017: https://meetthegamers.com


Meet The Gamers Supreme Contest prizes:

  • 1st prize: Super Gaming PC ( over 1000$ ) from WASDPCs + Zone Balance gaming chair ( 250$ ) from Tesoro
  • 2nd prize: GRAM Spectrum keyboard ( 150$ ) from Tesoro
  • 3rd prize: Sagitta mouse ( 35$ ) from Tesoro
  • *BONUS: The winners will receive a personalized Jersey T-Shirt with Meet The Gamers logo from Esportclothing




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Friday, 22 September 2017

Captain Disaster in: The Dark Side of the Moon - Trailer

Since I've been playing around with a video editor I thought it was about time I put together a reasonably proper trailer for one of my old games - so I did!  Here it is:


The game itself can be downloaded from GameJolt..

This game's only recently achieved an overall rating on its AGS page too:

Visual:
76%
Immersion:
76%
Puzzles & Pacing:
88%
Overall Enjoyment:
80%



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Seven Prominent Gaming Charities Unite for One Gamer Fund Weekend Fundraiser

Boston, MA – Sept. 21, 2017 – One Gamer Fund, a newly unveiled initiative committed to supporting AbleGamers, Child’s Play, Games for Change, Global Game Jam, IGDA Foundation, Stack-Up and Take This, will unite gamers and game developers this weekend in the name of fun, contributing to seven of the most impactful gaming charities in the world.

One Gamer Fund will raise funds and share the proceeds amongst the supported organizations, benefiting a large community of gamers and game developers through the excellent work of these charities.

Gamers who want to support One Gamer Fund can:

  • Purchase a game or bundle published by Good Shepherd Entertainment on Steam this weekend. Fifty percent of Good Shepherd’s proceeds from the sale of these titles will go to One Gamer Fund.
  • Tune into Twitch, where streamers raising money for One Gamer Fund will be featured on the front page all weekend long
·         Stream on Twitch and use Tiltify to collect donations and get your stream promoted on One Gamer Fund’s social media channels
  • Dress to the nines in a One Gamer Fund shirt, available for purchase for $12.00 at The Yetee
  • Give directly via OneGamerFund.org or send donations via PayPal to onegamerfund@igdafoundation.org.
  • Become a corporate sponsor by emailing Seven Siegel

"Gamers are among the most generous humans on earth, raising millions of dollars a year for charity," said Russ Pitts, co-founder and president of Take This. "One Gamer Fund is a logical and long-overdue next step in harnessing the bottomless heart of the gamer community. Seven charities combined into a Voltron of altruism. And we're honored to be a part." 

“Millions of gamers have already contributed to the individual charities One Gamer Fund supports because each of their causes are so meaningful,” says Seven Siegel, co-founder, One Gamer Fund. “With One Gamer Fund, it’s never been easier to help some of the most distinguished gaming charities all at once.”

For more information, please visit the official website or follow One Gamer Fund on Twitter.

About One Gamer Fund

One Gamer Fund is partnership between AbleGamers, Child’s Play, Games for Change, Global Game Jam, IGDA Foundation, Stack-Up and Take This dedicated to uplifting the gaming and game development community. By supporting organizations focused on helping gamers and game developers make the most of everything games can be, One Gamer Fund will enrich society and support the diverse range of people who make and play games.



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MAG Interactive Joins Charity Fundraiser ‘One Special Day’

Stockholm, Sweden -- September 21, 2017 -- Swedish developer MAG Interactive today announced participating in an upcoming charity event One Special Day, organised by British charity SpecialEffect to help disabled gamers. Alongside 30 other mobile game developers, MAG Interactive will donate all their UK revenue generated for their word puzzle game WordBrain on September 29th.


“We at MAG are proud to be a part of this very special cause making the gaming world into a more inclusive place for everyone”, said Daniel Hasselberg, CEO of MAG Interactive. “We admire the work SpecialEffect does in changing people’s lives and we hope that by donating WordBrain revenue as well as cross-promoting One Special Day message across our most played games we’ll help them reach this year’s goal.”

During One Special Day mobile game developers unite in order to help disabled people play video games. The donations will be used to create custom control setups that facilitate movements for gamers with various disabilities. This year more than 30 mobile game developers are joining forces to raise £100,000 from the revenue generated on September 29th in the United Kingdom.
About MAG Interactive
MAG Interactive is a mobile gaming company built on creativity and passion. With offices located in Stockholm and Brighton, the team is working hard towards one goal: to create high quality games that make players want to come back for more. The company reached 100M downloads across its portfolio in 2016 and has just surpassed 70M downloads with its flagship franchise, Ruzzle. MAG was also included in the Inc. 5000 List of the fastest growing companies in Europe for 2017. MAG Interactive’s most successful titles include Ruzzle, Ruzzle Adventure and Wordbrain, all of which have reached #1 spots on the App Store and Google Play. For more information visit http://maginteractive.com
About SpecialEffect
SpecialEffect is a UK based charity which uses video games and technology to enhance the quality of life of people with disabilities. From controller modifications to eye-control, all customised gaming setups are designed to suit the very specific individual needs of every person regardless of his or her disability. For more information visit: http://www.specialeffect.org.uk

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Announcing DreamHack Jam! All entries will be shown at DreamHack

DreamHack and Game Jolt are teaming up to bring you DreamHack Jam where all entries will be showcased to thousands of people at the Game Jolt booth during DreamHack Denver, October 20-22nd
Create a game in 72 hours based on the surprise theme September 29th - October 1st.
Tweet #dreamhackjam what you think the theme will be!
There will be 5 winning games, learn more
DreamHack is the world’s largest digital festival, bringing esports tournaments, BYOC LAN parties, cosplay competitions, music acts, technology exhibitions and panel discussions!
Voting will be done by the community and Game Jolt judges during the week following the end of the jam, until October 8th.
View Jam
Read the official jam rules
Have questions? See the FAQ

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Pylon: Rogue slices and dices its way to Steam

PORTLAND, OR - September 21, 2017 - Pylon: Rogue, the challenging roguelike action RPG from the former Nintendo veterans at QuantumSquid, is now available for PC via Steam.

Heroes have risen in the world of Pylon: Rogue, and they're ready to risk life and limb in the pursuit of riches for some and justice for others. Choose from four characters, each with three distinct playstyles, then battle seemingly insurmountable odds.


More than 40 trait-shifting items shape how each run through the game plays out, but players will have to possess the skill to survive and have luck on their side to collect them. Eliminating enemies, finding hidden treasure, or spending the spoils of combat in the shop earns enhancements such as faster movement speed or bonus back-stabbing damage.

While there is but one life for each attempt, unlockable special items offer the determined player the chance at better abilities on subsequent playthroughs. While death is an inevitable part of the learning process, it can also be viewed as an opportunity to try another character for a new experience.


The procedurally-generated, roguelike gameplay takes the player through beautiful landscapes ranging from the vibrant jungle and a moonlit desert, to the new caves and ancient ruins debuting with today's release.

"When we began work on Pylon: Rogue, we wanted to find a balance between deep character building and fast-paced arcade play," says Dane Emerson, founder, QuantumSquid. "We've made a game that finds the perfect balance between combat and pacing alongside the staples of roguelikes, so everyone can jump in for a quick session and walk away satisfied."

Pylon: Rogue is available for $14.99 on Steam, and a 50% off sale for a limited time at launch takes it down to $7.49.

For more information on Pylon: Rogue visit the official site or follow QuantumSquid on Twitter and Facebook.


About QuantumSquid

Founded in 2007 by Nintendo veteran Dane Emerson, QuantumSquid is a Portland-based game studio uniting six developers under a shared belief that by applying their AAA-experience to hardcore games for hardcore platforms, the independent team can deliver a polished experience on par with their work at previous companies.

In early 2017, Tim Walker, also a Nintendo veteran, took the role of Studio Director, bringing over a decade of video game development experience with him.



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Thursday, 21 September 2017

SkyGoblin Releases the Final Chapter of their Award-Winning, African Art-Inspired Point and Click Game

Gothenburg, Sweden - 21, September, 2017 - Independent developer SkyGoblin proudly presents the last chapter of their award-winning point and click adventure game with a unique Afro-Caribbean vibe, The Journey Down, now available on Steam (Pc, Mac Linux) and the App Store. The third and final chapter of The Journey Down is set in the mystical jungles and ruins of the Underland, where players once and for all unravel the remaining secrets of the tale.


“Our African art inspired adventure game trilogy "The Journey Down" reaches its bombastic climax with the third and final chapter released today”, said Mathias Johansson, co-founder of SkyGoblin. “It’s been one hell of a journey with many ups and downs but we are damn proud of what we have achieved while following our dream.”



In The Journey Down: Chapter Three, players embark on an adventure together with the protagonist Bwana and his companions through the mystical jungles and ancient ruins of the Underland. Soon they discover the fate of Bwana's lost father, Captain Kaonandodo, and unravel the grand conspiracy surrounding the Armando Power Company, the evil coorporation trying to exploit Underland and stop everyone from reaching it.


The Journey Down owes much of its character and pattern design to traditional central African arts such as carvings and masks from the Makonde and Chokwe tribes. The music is also heavily inspired by reggae and African jazz, and the cast of characters includes actors with both Caribbean and Central African accents. The combined effect between this soundscape and the African-inspired visuals holds strong identity and a truly unique, never before experienced artistic flavor.

Download The Journey Down: Chapter Three separately or as a part of the discounted "The Journey Down Trilogy" bundle on Steam or App Store.

Like The Journey Down on Facebook: https://www.facebook.com/TheJourneyDown/


About SkyGoblin
Founded in 2005, SkyGoblin is an independent games studio based in Gothenburg, Sweden. Throughout the years the team has worked on several game projects for different platforms, ranging from mobile to full scale 3D MMO. Their latest project is the final chapter of their point and click adventure game The Journey Down. For more information visit: http://www.skygoblin.com



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Legend of Hand is coming soon... very soon...

See the trailer!



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Wednesday, 20 September 2017

Sci-Fi Exploration FPS, Morphite Out Now for PS4, XB1, PC

SYDNEY - September 20, 2017 - Morphite, the sci-fi atmospheric exploration first-person shooter with platforming elements from Crescent Moon Games, Blowfish Studios, and We're Five Games, is now available for PlayStation 4, Xbox One, PC, and iOS.

Set in the farthest reaches of the cosmos, Morphite follows the adventures of Myrah Kale, a young space station worker whose life takes a turn for the extraordinary after a routine mission turns into a heroic journey to find the mythical substance Morphite and to discover its connection to her mysterious past.


Myrah will explore uncharted galaxies teeming with alien life, though she must remain on guard. Real-time space combat is just as likely as meetings with friendly explorers willing to trade resources.  The main quest is set on painstakingly detailed hand-crafted planets while millions of procedurally-generated worlds each offer a plethora of side missions.

Each planet hosts a rich and diverse ecosystem brimming with untold wonders.  Some are inhabited by peaceful creatures while others are populated by hostile forces looking to obtain Morphite for their own nefarious purposes.  The more Myrah learns about the universe, the more information she can sell for ship, suit, and weapon upgrades.


"Morphite recreates the humbling experience of looking at the night sky in awe, while providing the toolset to explore each and every star on an epic interstellar adventure," said Ben Lee, CEO, Blowfish Studios. "With one of the largest universes ever created in gaming, we know Morphite will provide more adventure than one person could ever complete in a lifetime."

Morphite is available in English for $14.99 USD, €14.99 on PlayStation 4, Xbox One, and PC. It will cost $7.99 USD on iOS. Morphite will be available for Nintendo Switch™ in Q4 2017.

For more information please explore Morphite's official website.


About Blowfish Studios


Blowfish Studios is a Sydney-based Australian indie developer. The team strives to develop original multiplatform games with diverse feature sets that appeal to a broad audience, and to have fun in the process! To learn more about Blowfish Studios please visit our official website.




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