Friday, 22 September 2017

Captain Disaster in: The Dark Side of the Moon - Trailer

Since I've been playing around with a video editor I thought it was about time I put together a reasonably proper trailer for one of my old games - so I did!  Here it is:


The game itself can be downloaded from GameJolt..

This game's only recently achieved an overall rating on its AGS page too:

Visual:
76%
Immersion:
76%
Puzzles & Pacing:
88%
Overall Enjoyment:
80%



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Seven Prominent Gaming Charities Unite for One Gamer Fund Weekend Fundraiser

Boston, MA – Sept. 21, 2017 – One Gamer Fund, a newly unveiled initiative committed to supporting AbleGamers, Child’s Play, Games for Change, Global Game Jam, IGDA Foundation, Stack-Up and Take This, will unite gamers and game developers this weekend in the name of fun, contributing to seven of the most impactful gaming charities in the world.

One Gamer Fund will raise funds and share the proceeds amongst the supported organizations, benefiting a large community of gamers and game developers through the excellent work of these charities.

Gamers who want to support One Gamer Fund can:

  • Purchase a game or bundle published by Good Shepherd Entertainment on Steam this weekend. Fifty percent of Good Shepherd’s proceeds from the sale of these titles will go to One Gamer Fund.
  • Tune into Twitch, where streamers raising money for One Gamer Fund will be featured on the front page all weekend long
·         Stream on Twitch and use Tiltify to collect donations and get your stream promoted on One Gamer Fund’s social media channels
  • Dress to the nines in a One Gamer Fund shirt, available for purchase for $12.00 at The Yetee
  • Give directly via OneGamerFund.org or send donations via PayPal to onegamerfund@igdafoundation.org.
  • Become a corporate sponsor by emailing Seven Siegel

"Gamers are among the most generous humans on earth, raising millions of dollars a year for charity," said Russ Pitts, co-founder and president of Take This. "One Gamer Fund is a logical and long-overdue next step in harnessing the bottomless heart of the gamer community. Seven charities combined into a Voltron of altruism. And we're honored to be a part." 

“Millions of gamers have already contributed to the individual charities One Gamer Fund supports because each of their causes are so meaningful,” says Seven Siegel, co-founder, One Gamer Fund. “With One Gamer Fund, it’s never been easier to help some of the most distinguished gaming charities all at once.”

For more information, please visit the official website or follow One Gamer Fund on Twitter.

About One Gamer Fund

One Gamer Fund is partnership between AbleGamers, Child’s Play, Games for Change, Global Game Jam, IGDA Foundation, Stack-Up and Take This dedicated to uplifting the gaming and game development community. By supporting organizations focused on helping gamers and game developers make the most of everything games can be, One Gamer Fund will enrich society and support the diverse range of people who make and play games.



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MAG Interactive Joins Charity Fundraiser ‘One Special Day’

Stockholm, Sweden -- September 21, 2017 -- Swedish developer MAG Interactive today announced participating in an upcoming charity event One Special Day, organised by British charity SpecialEffect to help disabled gamers. Alongside 30 other mobile game developers, MAG Interactive will donate all their UK revenue generated for their word puzzle game WordBrain on September 29th.


“We at MAG are proud to be a part of this very special cause making the gaming world into a more inclusive place for everyone”, said Daniel Hasselberg, CEO of MAG Interactive. “We admire the work SpecialEffect does in changing people’s lives and we hope that by donating WordBrain revenue as well as cross-promoting One Special Day message across our most played games we’ll help them reach this year’s goal.”

During One Special Day mobile game developers unite in order to help disabled people play video games. The donations will be used to create custom control setups that facilitate movements for gamers with various disabilities. This year more than 30 mobile game developers are joining forces to raise £100,000 from the revenue generated on September 29th in the United Kingdom.
About MAG Interactive
MAG Interactive is a mobile gaming company built on creativity and passion. With offices located in Stockholm and Brighton, the team is working hard towards one goal: to create high quality games that make players want to come back for more. The company reached 100M downloads across its portfolio in 2016 and has just surpassed 70M downloads with its flagship franchise, Ruzzle. MAG was also included in the Inc. 5000 List of the fastest growing companies in Europe for 2017. MAG Interactive’s most successful titles include Ruzzle, Ruzzle Adventure and Wordbrain, all of which have reached #1 spots on the App Store and Google Play. For more information visit http://maginteractive.com
About SpecialEffect
SpecialEffect is a UK based charity which uses video games and technology to enhance the quality of life of people with disabilities. From controller modifications to eye-control, all customised gaming setups are designed to suit the very specific individual needs of every person regardless of his or her disability. For more information visit: http://www.specialeffect.org.uk

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Announcing DreamHack Jam! All entries will be shown at DreamHack

DreamHack and Game Jolt are teaming up to bring you DreamHack Jam where all entries will be showcased to thousands of people at the Game Jolt booth during DreamHack Denver, October 20-22nd
Create a game in 72 hours based on the surprise theme September 29th - October 1st.
Tweet #dreamhackjam what you think the theme will be!
There will be 5 winning games, learn more
DreamHack is the world’s largest digital festival, bringing esports tournaments, BYOC LAN parties, cosplay competitions, music acts, technology exhibitions and panel discussions!
Voting will be done by the community and Game Jolt judges during the week following the end of the jam, until October 8th.
View Jam
Read the official jam rules
Have questions? See the FAQ

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Pylon: Rogue slices and dices its way to Steam

PORTLAND, OR - September 21, 2017 - Pylon: Rogue, the challenging roguelike action RPG from the former Nintendo veterans at QuantumSquid, is now available for PC via Steam.

Heroes have risen in the world of Pylon: Rogue, and they're ready to risk life and limb in the pursuit of riches for some and justice for others. Choose from four characters, each with three distinct playstyles, then battle seemingly insurmountable odds.


More than 40 trait-shifting items shape how each run through the game plays out, but players will have to possess the skill to survive and have luck on their side to collect them. Eliminating enemies, finding hidden treasure, or spending the spoils of combat in the shop earns enhancements such as faster movement speed or bonus back-stabbing damage.

While there is but one life for each attempt, unlockable special items offer the determined player the chance at better abilities on subsequent playthroughs. While death is an inevitable part of the learning process, it can also be viewed as an opportunity to try another character for a new experience.


The procedurally-generated, roguelike gameplay takes the player through beautiful landscapes ranging from the vibrant jungle and a moonlit desert, to the new caves and ancient ruins debuting with today's release.

"When we began work on Pylon: Rogue, we wanted to find a balance between deep character building and fast-paced arcade play," says Dane Emerson, founder, QuantumSquid. "We've made a game that finds the perfect balance between combat and pacing alongside the staples of roguelikes, so everyone can jump in for a quick session and walk away satisfied."

Pylon: Rogue is available for $14.99 on Steam, and a 50% off sale for a limited time at launch takes it down to $7.49.

For more information on Pylon: Rogue visit the official site or follow QuantumSquid on Twitter and Facebook.


About QuantumSquid

Founded in 2007 by Nintendo veteran Dane Emerson, QuantumSquid is a Portland-based game studio uniting six developers under a shared belief that by applying their AAA-experience to hardcore games for hardcore platforms, the independent team can deliver a polished experience on par with their work at previous companies.

In early 2017, Tim Walker, also a Nintendo veteran, took the role of Studio Director, bringing over a decade of video game development experience with him.



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Thursday, 21 September 2017

SkyGoblin Releases the Final Chapter of their Award-Winning, African Art-Inspired Point and Click Game

Gothenburg, Sweden - 21, September, 2017 - Independent developer SkyGoblin proudly presents the last chapter of their award-winning point and click adventure game with a unique Afro-Caribbean vibe, The Journey Down, now available on Steam (Pc, Mac Linux) and the App Store. The third and final chapter of The Journey Down is set in the mystical jungles and ruins of the Underland, where players once and for all unravel the remaining secrets of the tale.


“Our African art inspired adventure game trilogy "The Journey Down" reaches its bombastic climax with the third and final chapter released today”, said Mathias Johansson, co-founder of SkyGoblin. “It’s been one hell of a journey with many ups and downs but we are damn proud of what we have achieved while following our dream.”



In The Journey Down: Chapter Three, players embark on an adventure together with the protagonist Bwana and his companions through the mystical jungles and ancient ruins of the Underland. Soon they discover the fate of Bwana's lost father, Captain Kaonandodo, and unravel the grand conspiracy surrounding the Armando Power Company, the evil coorporation trying to exploit Underland and stop everyone from reaching it.


The Journey Down owes much of its character and pattern design to traditional central African arts such as carvings and masks from the Makonde and Chokwe tribes. The music is also heavily inspired by reggae and African jazz, and the cast of characters includes actors with both Caribbean and Central African accents. The combined effect between this soundscape and the African-inspired visuals holds strong identity and a truly unique, never before experienced artistic flavor.

Download The Journey Down: Chapter Three separately or as a part of the discounted "The Journey Down Trilogy" bundle on Steam or App Store.

Like The Journey Down on Facebook: https://www.facebook.com/TheJourneyDown/


About SkyGoblin
Founded in 2005, SkyGoblin is an independent games studio based in Gothenburg, Sweden. Throughout the years the team has worked on several game projects for different platforms, ranging from mobile to full scale 3D MMO. Their latest project is the final chapter of their point and click adventure game The Journey Down. For more information visit: http://www.skygoblin.com



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Legend of Hand is coming soon... very soon...

See the trailer!



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Wednesday, 20 September 2017

Sci-Fi Exploration FPS, Morphite Out Now for PS4, XB1, PC

SYDNEY - September 20, 2017 - Morphite, the sci-fi atmospheric exploration first-person shooter with platforming elements from Crescent Moon Games, Blowfish Studios, and We're Five Games, is now available for PlayStation 4, Xbox One, PC, and iOS.

Set in the farthest reaches of the cosmos, Morphite follows the adventures of Myrah Kale, a young space station worker whose life takes a turn for the extraordinary after a routine mission turns into a heroic journey to find the mythical substance Morphite and to discover its connection to her mysterious past.


Myrah will explore uncharted galaxies teeming with alien life, though she must remain on guard. Real-time space combat is just as likely as meetings with friendly explorers willing to trade resources.  The main quest is set on painstakingly detailed hand-crafted planets while millions of procedurally-generated worlds each offer a plethora of side missions.

Each planet hosts a rich and diverse ecosystem brimming with untold wonders.  Some are inhabited by peaceful creatures while others are populated by hostile forces looking to obtain Morphite for their own nefarious purposes.  The more Myrah learns about the universe, the more information she can sell for ship, suit, and weapon upgrades.


"Morphite recreates the humbling experience of looking at the night sky in awe, while providing the toolset to explore each and every star on an epic interstellar adventure," said Ben Lee, CEO, Blowfish Studios. "With one of the largest universes ever created in gaming, we know Morphite will provide more adventure than one person could ever complete in a lifetime."

Morphite is available in English for $14.99 USD, €14.99 on PlayStation 4, Xbox One, and PC. It will cost $7.99 USD on iOS. Morphite will be available for Nintendo Switch™ in Q4 2017.

For more information please explore Morphite's official website.


About Blowfish Studios


Blowfish Studios is a Sydney-based Australian indie developer. The team strives to develop original multiplatform games with diverse feature sets that appeal to a broad audience, and to have fun in the process! To learn more about Blowfish Studios please visit our official website.




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Tuesday, 19 September 2017

Automaton games studio raises $10m for groundbreaking project built on SpatialOS

London 19th September 2017: Automaton Games, the British independent games studio behind the popular multiplayer psychological stealth and combat game Deceit, today announced that it has secured investment of $10m from Cambridge Venture Partners.
 
The new investment is being used to develop a revolutionary massively multiplayer survival-combat game built with Improbable's SpatialOS technology and CryEngine.
 
Utilising Improbable's pioneering SpatialOS cloud-based development platform, Automaton's cutting-edge MMO tactical shooter, currently in development, will feature groundbreaking elements such as:
  • 1,000 concurrent players occupying a detailed shared world
  • A huge 12km x 12km explorable, graphically realistic and highly dynamic environment, enabling advanced tactical gameplay
  • Strong character progression, social hubs and global-scale player-driven narrative that will shape a unique MMO experience
  • An additional last-man standing Player vs Player arena combat mode, with up to 400 players in direct combat.
  • Unprecedented world simulation and effects, including environmental destruction, roaming wildlife, dynamic weather, foliage displacement, tracks, blood trails, fire and water effects, fully immersing players into the experience of being the hunter - or the hunted.
SpatialOS is Improbable’s distributed operating system for game development and operation in the cloud, which allows developers to exceed the power of a single game engine or server. By building games with standard tools and deploying on SpatialOS, developers like  Automaton Games can build virtual worlds that offer permanent, persistent and engaging experiences.
 
"We've spent the last two years building the technology for a next-generation massively multiplayer online game that requires an entirely new approach to game design and development,” James Thompson, CEO of Automaton, commented. “This project delivers an unprecedented fidelity and scale of world simulation, and complex interactions between authored and player-driven content.
 
“I'm hugely excited that our next step is deploying this $10m investment to bring the game to launch in 2018. SpatialOS was an extremely natural fit for the platform on which to build our world simulation, since its paradigm fits squarely with the approaches we have taken to design a huge, dynamic virtual world, and we’re extremely excited to showcase what we’ve been able to achieve together in the coming year."
 
“Our goal at Improbable is to give developers the power to make previously impossible games,” added Herman Narula, Improbable’s co-founder and CEO. “With Deceit, Automaton Studios proved that they could make a tense, engaging multiplayer game. We’re excited by their vision for this new game: the survival genre is seeing a huge amount of attention and excitement, and we’re excited to see what this talented team can do with the massive scale, persistent world and rich systems made possible by SpatialOS.”
 
Automaton is the latest studio to announce a project on SpatialOS. Additional gaming and entertainment studios currently building products on SpatialOS include Bossa Studios (Worlds Adrift), Spilt Milk Studios (Lazarus), Klang (Seed), Entrada Interactive (Rebel Horizons) and Soulbound Studios (Chronicles of Elyria).
 
Automaton’s survival-MMO project, currently without an announced title, is scheduled for release in 2018, with the first playable content slated for the Spring.

About Improbable
Headquartered in London, Improbable is a company dedicated to building technology to enable powerful virtual worlds and simulations designed to help solve previously intractable problems. In gaming and entertainment, this enables the creation of richer, more immersive and persistent virtual worlds.
 
Founded in 2012, Improbable received $20m in Series A funding from Andreessen Horowitz in March 2015. Horizons Ventures led a $30m follow-on Series A in July 2015, which included Temasek Holdings.
 
In May 2017 Improbable announced a $502m Series B funding round, led by SoftBank. Andreessen Horowitz and Horizons Ventures also joined this round with follow-on investments.
 
About SpatialOS
By building on SpatialOS, developers can use standard tools and game engines to build new gaming experiences.
SpatialOS lets developers exceed the limits of a single server or game engine. It allows for a swarm of hundreds of game engines, running in the cloud, to cooperate together to simulate a world much larger, richer, and with more players than any single engine or server could.
SpatialOS is currently in a free open beta for game developers – any developer interested in exploring how they can use SpatialOS to create new realities can download the SDK at http://spatialos.improbable.io
 
About Automaton
Founded in 2015, Automaton is a fast-paced team led by breakaway veteran talent from historic MMO's such as RuneScape and EVE Online. Since incorporation, Automaton has pioneered a revolutionary approach to MMO design and development, which it will be showcasing in 2018. At the same time, the team launched an experimental online game in 2017, the multiplayer psychological shooter Deceit - the first game to use the CryEngine V platform and showcase its latest features.
 
In August 2017 Automaton received a $10m investment from Cambridge Venture Partners.


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Friday, 15 September 2017

Humble Thanks: $100 Million Charity Milestone

Some lovely news from our friends at Humble Bundle:

Since our first indie bundle launched back in 2010, raising money for good causes has been at the core of our business. Our values are simple: pay what you want, get awesome games, and support charity. We hoped that we could not only provide a platform to support games, but also the needs of people and organizations around the globe.

Through the partnership between developers, publishers, charities, and customers, the Humble community has already made a huge positive impact on the world. With this amazing sum of a hundred million dollars, you've helped to bring food and clean water to people in need, send relief in the wake of disaster, promote literacy and education, protect civil liberties, preserve our beautiful planet, and so much more. 

And for that, we extend our deepest thanks to you. We've worked with a few of our charity friends to prepare this video for the entire Humble Bundle community. We're so excited to see what else we can accomplish together!

Love,
Humble Bundle



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SOZ - Out Now on Steam

SOZ (Somewhere On Zibylon) is a sci-fi exploration puzzle game with stealth elements, set in deep space and zero gravity.   Made by a solo dev over two and a half years, it's finally ready to launch!


The signal from the Control Center of the colonized planet Zibylon has been lost. A repair drone is sent to the station. Upon arrival, it detects loss of control over the stations and strange activity taking place in them. Using the capabilities of the drone and the orbital module, explore Zibylon, solve puzzles, hide from enemies and fight with them, search for resources and produce equipment to capture stations and mines. If you want to regain control over the stations, figure out the tangled mechanisms and structures and avoid the many dangers that threaten you. 


Features:
-----------

    - Explore the space stations and the entire planet.
    - Solve the variety of environmental puzzles.
    - Use stealth to find ways to avoid skirmishes with aliens.
    - Combat the alien forces, using the capabilities of the orbital module.  
    - Search and capture space bases and mines.
    - Mining, crafting and researching technologies for equipping and arming the orbital module.

Released on Steam 14th September 2017 
10% off during launch week



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Thursday, 14 September 2017

Astral Traveler - Gameplay Videos

Release yesterday, here are gameplay videos of the first 4 tracks you encounter in the game:









Astral Traveler is available for under four quid on Steam


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