Helsinki, Finland – April 22nd, 2015 – On April 21st the Finnish game industry celebrated its 20th anniversary in a gala evening held in Helsinki. The Finnish Game Awards gathered together over 250 of Finland’s top game industry influencers from studios all over the country. The thriving Finnish games industry, which currently employs 2500 people in 260 active game developer studios all over Finland, also joined national politicians in the celebrations on Tuesday evening.
“In these twenty years, and especially during the last few, we have seen a huge transformation and growth in the Finnish game industry,” Koopee Hiltunen, Director of Neogames Finland Association, Finnish non-profit game industry organization, explains. “I’m extremely happy to see this enthusiastic attitude and so many new talented players continuously emerging in the market.”
The Finnish Game Awards gala was organized by the Finnish game developer studios association and Neogames Finland association. In addition to the traditional Game Awards (best Finnish Game, best Finnish Big Screen Game, best Finnish Mobile Game), the organizers also awarded the Rookie of the Year 2014, Sensation of the Year and Power Player of the Year 2014 in Finland. Sponsors of the gala evening include Colossal Order, Rovio Entertainment, RedLynx and Supercell, among many others.
“We feel it is important to award the best developers yearly and bring people together to celebrate the industry,” says Elina Arponen, Chairman of the board of the Finnish game developer studios association.
“It was exciting to celebrate together with so many fellow game developers. Finland is a great country to develop games in”, Damien Morello, Senior programmer from game studio Colossal Order says. “Finnish game studios openly share information on their games and help each other as much as they can in all issues related to the games business – I’ve never seen anything quite as open as this in any other industry that I’ve worked in before.”
A photo stream of the gala can be seen at http://www.neogames.fi/gaala.
Best Finnish Game of the Year 2014: Legend of Grimrock 2.
The second part continues in the footsteps of the first part, as the Legend of Grimrock (1) was selected as the Best Finnish Game of the Year in 2012.
Rookie of the Year 2014: Seriously, Ltd.
Seriously Entertainment was founded in 2013 and has, since it’s beginning, already secured investments worth over $10 million and published its successful mobile title Best Fiends, launched in 2014. Seriously is a great example of the so called ‘second round’ studios, which further strengthen the Finnish game industry.
Power Player of the Year 2014: Juho Kuorikoski.
Juho Kuorikoski’s book "Finnish Video games: A History and Catalog" contains the history of the Finnish game industry, presenting over 600 games and history. The publication is available in Finnish and in English and will be available internationally in the Amazon store in August
Video-Games-History-Catalog/ dp/0786499621/ref=sr_1_1?ie= UTF8&qid=1425559392&sr=8-1& keywords=Finnish+Video+Games% 3A+A+History+and+Catalog
Best Big Screen Game of the Year 2014: Legend of Grimrock 2 by Almost Human
The predecessor was already a notable success and the second part follows the same path with remarkable sales and reviews. The old school dungeons and dragons seem to have a lot of appeal.
Best Small Screen Game of the Year 2014: Best Fiends by Seriously
Best Fiends is Seriously’s first-ever published game, which became a major success. The game is a visual and addictive adventure game suitable for everyone, and it has been designed as an extensive entertainment brand from the beginning, similarly to Angry Birds.
Sensation of the Year 2014: Finnish Game Jam association
The roots of the Finnish game industry are deep down in the early game enthusiast scene and in people to whom developing games has first been a hobby and later a profession. The Finnish Game Jam has arranged industry meet-ups since 2010 and the year 2014 was a record-breaking year in terms of the number of participants and event venues around Finland. The active scene and events are essential for the industry development and it is necessary to support the activities in all ways possible.
The Game Industry of Finland – Report 2014 by Neogames: http://www.neogames.fi/wp-