In a battle of the heavyweights, the AGS Awards 2014 were dominated by the dual between Blackwell Epiphany by Wadjet Eye Games and Quest for Infamy by Infamous Quests. Blackwell Epiphany walked off with the coveted Best Game Created With AGS award, along with Best Writing, Best Background Art, Best Character Art and Best Animation. Quest for Infamy on the other hand won in the Best Gameplay and Best Puzzles categories, as well as Best Character and Best Music + Sounds.
Two of my gamedev friends did REALLY well, with Andrea Ferrera sweeping up 3 awards - Best Programming and Best Non-Adventure Game Created with AGS for his retro racer Red Hot Overdrive, whilst also talking the Best Demo crown for Tales. Shaun Aitcheson won two awards, firstly Best Short Game for A Date In The Park and then Best Freeware Game for Mudlarks.
Very well done to all winners and nominees!
A quick note about posts here, while I'm still at the keyboard and just about able to stay awake... there won't be very many posts from me for a while, and I'm afraid that because I don't have much time anyway, there's no way I'm going to be able to look at a huge backlog once I return to health. So if you emailed me in the previous 3 weeks and I'd been intending to do a post on your game, I'm afraid it may not happen. Apologies in advance to anyone who is affected by this.