Thursday, 18 September 2014

Unity Day and Masterclass Announced for Game Connection Europe 2014

Copenhagen, Denmark – September 18th, 2014Unity Technologies, the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences, are excited to announce a dedicated Unity Day and a Unity Masterclass, as part of the main conference program at Game Connection Europe 2014. The conference will take place at Porte de Versailles, Paris on October 29th - 31st.

Sebastian Dubois, Lead Programer at Amplitude’s Studios, Benoit Fouletier of Swing Swing Submarine and Oscar Clarke of Everyplay, are among the confirmed speakers. The Unity Day consists of 7 sessions, that will take place on Wednesday October 29th. As an integral part of the conference program, no other requirements than a conference and expo pass are needed to join the sessions.

Curated by Unity Technical Account Specialist Chris Pope, the Unity Masterclass takes place on Thursday October 30th and is designed for users with experience in Unity and C# coding. Attendees will get the opportunity to build a small 2D mobile game, which will be deployed direct to their Android devices. Masterclass attendees will learn about importing assets (2D & 3D), graphics (lighting & shading), input (gyro and touch), programming and user interface. The cost of attending the Unity Masterclass is €950 (€875 for early bird registrations). With limited places, to book a place on the Unity Masterclass visit: .

Talks during the Unity Day on Wednesday October 29th include:

  • Sebastian Dubois (Amplitude Studios) - Dungeon of the Endless: Rendering and Procedural Content
  • Andy Touch (Unity) -  A Hands-On Guide to Unity’s new UI System
  • Mathieu Muller (Unity) - New Unity features seen through the profiler
  • Benoit Fouletier (Swing Swing Submarine) - Modern 2D techniques for indie teams with Unity
  • Oscar Clarke (Everyplay) - The How and Why you should use Unity Everyplay
  • Emil Johanson (AngrtAnt) - Practical AI in Unity
  • Cedric Guiard (ADN) - Animated digital doubles in Unity
"We are excited to announce the first Unity Day as part of the conference program for Game Connection Europe 2014,” said Joe Robins, Community Evangelist at Unity, and organizer of the track. “The Day will offer attendees a mix of internal Unity talks and external Unity developer talks and will provide attendees with an update on what they can expect, from all the great new additions coming to Unity. The Masterclass will be a great opportunity for more experienced users to get the best out of the platform.”  

“At Unity we strive to train and educate anyone in the art of game development whether you are a beginner or advanced developer and we are excited to deliver this Unity Masterclass to the Games Connection experience,” said Chris Pope, Technical Account Specialist. “The Masterclass will give developers, the opportunity to advance their Unity know how as well as build a small 2D game, built specifically for Android devices”.

The announcement of the Unity Day and Masterclass rounds off Unity’s powerful presence as a Gold Partner of Game Connection Europe 2014. Unity will also be at hand on the Game Connection Europe show floor.  To book a conference and expo pass visit:

Read more about Unity Day @ Game Connection Europe at

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