The first thing to say about this one is that it's not really a game... or at least, not as most of us would understand the term "game". It could loosely be termed a visual novel, but even that's stretching it a little - it's more true to say that this is an "experience".
After an intro video explaining the desire to be indie from the player's perspective (though it feels more like we're listening to the dream of the developer himself rather than a player character), you then see him (you...) waking up, and the day starts. You have one week to make an indie game, or... not. You have a list of things you can do, one of them being "Work on the game", and the others being to do everything but work on the game. If you work on the game you play a mini-game that gets tiresome after the first or second go, everything else gives you a video. At night there is a surreal video sequence, presumably representing your dreams. After a week you learn whether you did enough to actually release a game.
Make It Indie! is not much of game itself... though to an extent I think the whole purpose of it is to show, via the somewhat tedious mini-game, that the life of an indie dev is not the thrill-packed adventurefest the some may think it is. I quite liked the music and sound design, the videos were mostly interesting on the first go (although some of them seemed a little too long even the first time), but for myself, I would struggle to want to play this again or play the mini-game enough to make sure that I actually made that indie game by the end of the week.
If you want something completely different then Make It Indie! is certainly that - for myself, I have to admit that it was a step too far (well, several steps) from gaming into the abstract for me to really enjoy it. Reasonably entertaining the first time round, but I see very little replay value in it.
If you do want to give it a go it won't cost you a fortune - it's on Desura for £1.99, and is available for PC, Mac and Linux.
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