Thursday, 24 January 2013

CBE software has Canceled Publishing Agreement with Lace Mamba Global

Disclaimer: This press release has been republished verbatim.  Indie Game News does not support or refute any of the claims made below.  It goes without saying that any indie developer signing a contract with a publisher, or vice versa, should approach the deal with caution and do everything in their power to make sure that the other party will honour their agreements.


Brno, January 24rd, 2013, Czech Republic - CBE software s.r.o. has cancelled their exclusive publishing agreement with Lace Mamba Global ltd. CBE software would like to inform, that this step had to be taken due to the reason that Lace Mamba Global has breached the exclusive publishing agreement for the video games J.U.L.I.A. and J.U.L.I.A. Untold.

Lace Mamba Global ltd. has neither delivered royalty reports nor paid any of the money mutually agreed upon in the said publishing agreement for the period of 10 months. Two official letters were sent with an attempt to settle the situation peacefully. Neither of them however has triggered any kind of response. For that reason Lace Mamba Global is no longer allowed to publish videogames J.U.L.I.A. (PC) and J.U.L.I.A. Untold (iOS).

CBE software will now contact all distribution channels and inform them that they are no longer allowed to sell J.U.L.I.A. without a prior written distribution agreement with CBE software.

Jan Kavan, director at CBE software, comments upon the current situation: "It's an extremely sad ending of the past four years of our life. We've created the game using our very own budget without any external funding yet we were able to create a title we are really proud of. When well-known publisher, whom we have trusted so much, behaved like that, it was an extremely demotivating experience for us. Moreover we've handed them both games as finished products so there was not any risk involved for them. Such nefarious behavior had an absolutely destructive impact on our small independent studio. Unfortunately similar story just recently announced by Colibri Games (Tiny Bang Story) ensured us that it's not a misunderstanding and that we have to act."

To recover from this situation CBE software would also like to announce that J.U.L.I.A. has been added to Steam Greenlight.

"We plan to do a remastered version with changing things which were not all that well received by players and we will include a bonus soundtrack as a part of the Steam release. Even if you own the game already, please upvote J.U.L.I.A. there. Steam could help us survive the situation and recover from this unexpected blow. If we get greenlit, we will also issue a patch for existing J.U.L.I.A. owners which will add the remastered functionality.“, finishes Jan Kavan.

The Steam Greenlight campaign is located at:

About J.U.L.I.A.
J.U.L.I.A. is a narrative driven adventure game in a science-fiction scenario: In the year 2430, Rachel Manners, a 35 year old astrobiologist and member of an elite group of scientists, which is sent off in a giant space ship to mankind’s most exciting space mission: to explore the first ever discovered extra-terrestrial life-forms.

About CBE software
Founded in 2006 by Jan Kavan and Lukas Medek, a duo of creative independent developers from the Czech Republic, CBE software has a clear mission: To bring strong stories to life, and explore new possibilities beyond the traditional gameplay paradigm. CBE software's has succesfully released the video games Ghost in the Sheet (PC), J.U.L.I.A. (PC), J.U.L.I.A. Untold (iOS) and Vampires (PC, Mac, iOS, Android).

Don't forget you can also keep up to date by adding the Indie Game News Google+ page to your circles.
Post a Comment