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Impacts 1.2 released for iOS - Arcade Game App

Posted by Dave Seaman on Tuesday, 20 September 2011

Fort Worth, Texas - Independent developer Dylan Ebert today is proud to announce the release of Impacts 1.2, his arcade game for iPhone and iPod touch. In Impacts, the player tilts the device to roll around a ball. There are red, green, and yellow balls which move randomly around the screen. The player starts off with three lives and 0 points, and if he/she collides with a green, 10 points are earned, a yellow: a life is earned, and a red: a life is lost. The game becomes more intense as the player earns more points.

Scores are recorded locally and new high scores are automatically submitted to the OpenFeint leaderboards. Scores can be posted to Facebook/Twitter and OpenFeint challenges can be sent to friends to make the game more social and competitive.

New modes and characters can be unlocked either through credit purchases or by completing goals in the game. So far there is an unlockable Sandbox mode, in which the player can modify Gravity, Ball Speed, Spawn Rates, Player Size, and Others' Size; it has a separate leaderboard to keep competition fair. There are also two unlockable characters with unique abilities that significantly change gameplay, such as temporary invincibility. Impacts is lightweight, fast, and addictive, making it an ideal game to quickly pick up and play to pass time.

Device Requirements:
* iPhone, iPod touch, and iPad
* Requires iOS 3.0 or later
* 6.0 MB

Pricing and Availability:
Impacts 1.2 is free and available worldwide exclusively through the App Store in the Games category.

Operating out of Fort Worth, Texas, Dylan Ebert is an independent developer whose focus is on the iOS platform.

*visit the iTunes, App Store and Mac App Store*


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