Sydney, Australia - Announcing that Tony Lahood , the developer of House-Ball, has released a gaming product for iPhone, iPod touch and iPad users. This is a new game launch in the Arcade and Puzzle Game category of the App Store that is addictively fun and charmingly displayed. Players must move Electric Ball through the neighborhoods of seven different worlds and 145 levels to restore power to the homes in each one. Along the way, they are challenged by menacing foe who are capable of causing great harm. Games are auto-saved for reviewing strategies used.
House-Ball is a new game launch that has just hit the App Store. Already deemed as 'New and Noteworthy' in its category, this Arcade and Puzzle Game promises many hours of addictive fun.
The app's graphics can be described as charming, and its sound effects add quirky fun as players use rebounders to guide the game's hero, Electric Ball, on its mission.
There are neighborhoods sitting in darkness. It's up to Electric Ball to restore power and turn the lights back on. Players add rebounders to the screen, which help Electric Ball to follow the course of houses without light. There is caution needed however, as there is foe a-plenty to watch out for.
At any given time, other balls, dangerous ones, may be encountered. They mean to interfere with Electric Ball's mission by burning, demolishing or haunting all the houses in the neighborhood. Sometimes, more than one of these menaces shows up at once, for extra challenge.
Players will not get bored with House-Ball anytime soon. There are one hundred forty-five levels in seven different worlds to play, ranging from very easy to difficult. Each level requires increasingly more skill and attention, which can be developed with repeated gameplay.
These are some of the fun features in House-Ball:
* Addictive puzzle game with heaps of charm
* Simple to use, attractive interface with great art style
* 7 different worlds to play in
* 145 levels to solve
* Levels ranging from very easy to difficult
* Auto saved solutions (watch favorite solutions again)
* 5 different Balls to unlock
* 4 types of Rebounders
* Fun, quirky sounds
* Link to Facebook and Twitter pages
House-Balls are all auto-saved, making it easy for players to go back and review their successful strategies. They can see where they placed their rebounders, the enemy balls and anything else that will help them proceed in the game.
Device Requirements:
* 3G, 4 iPhone, iPod touch and iPad
* Requires iOS 4.0 or later
* 14.3 MB
Pricing and Availability
House-Ball 1.0 is only $0.99 (USD) and available worldwide exclusively through the App Store in the Games category.
A 23 year old mechanical engineer from Sydney, Australia, Tony Lahood spent 9 months developing House-Ball.
House-Ball is a new game launch that has just hit the App Store. Already deemed as 'New and Noteworthy' in its category, this Arcade and Puzzle Game promises many hours of addictive fun.
The app's graphics can be described as charming, and its sound effects add quirky fun as players use rebounders to guide the game's hero, Electric Ball, on its mission.
There are neighborhoods sitting in darkness. It's up to Electric Ball to restore power and turn the lights back on. Players add rebounders to the screen, which help Electric Ball to follow the course of houses without light. There is caution needed however, as there is foe a-plenty to watch out for.
At any given time, other balls, dangerous ones, may be encountered. They mean to interfere with Electric Ball's mission by burning, demolishing or haunting all the houses in the neighborhood. Sometimes, more than one of these menaces shows up at once, for extra challenge.
Players will not get bored with House-Ball anytime soon. There are one hundred forty-five levels in seven different worlds to play, ranging from very easy to difficult. Each level requires increasingly more skill and attention, which can be developed with repeated gameplay.
These are some of the fun features in House-Ball:
* Addictive puzzle game with heaps of charm
* Simple to use, attractive interface with great art style
* 7 different worlds to play in
* 145 levels to solve
* Levels ranging from very easy to difficult
* Auto saved solutions (watch favorite solutions again)
* 5 different Balls to unlock
* 4 types of Rebounders
* Fun, quirky sounds
* Link to Facebook and Twitter pages
House-Balls are all auto-saved, making it easy for players to go back and review their successful strategies. They can see where they placed their rebounders, the enemy balls and anything else that will help them proceed in the game.
Device Requirements:
* 3G, 4 iPhone, iPod touch and iPad
* Requires iOS 4.0 or later
* 14.3 MB
Pricing and Availability
House-Ball 1.0 is only $0.99 (USD) and available worldwide exclusively through the App Store in the Games category.
A 23 year old mechanical engineer from Sydney, Australia, Tony Lahood spent 9 months developing House-Ball.
Labels: ipad, iphone, ipod touch, new release, puzzle
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