Thursday, 16 September 2010

Black Chicken Studios Announces the Release of College Aranaz: The Honor of Mallen Field, The First DLC for Academagia: The Making of Mages

Black Chicken Studios Announces the Release of College Aranaz: The Honor of Mallen Field, The First DLC for Academagia: The Making of Mages


San Diego, CA – September 15, 2010 – In the dark days before the Exile of Man, the courageous host of King Durand marched against the well-prepared, well-provisioned and vastly stronger Army of the Emperor at Mallen Field, and despite all the odds, vanquished it. Thus was secured the freedom of the men of Cyve.

But to whom lies the Honor of that victory?

This DLC includes:
  • 6 new Adventures, themed around the College of Aranaz: an intrigue, a hidden school of the proscribed arts, and the honor of a College are at stake!
  • 20+ new Events, dealing with the various schemes and mishaps of the Students of Aranaz, as well as several diverse Events submitted by the community.
  • 1 new Skill, a new Merchant, new Abilities, Actions, Locations, Spells and Items means many new options and combinations for your new and existing Students alike!


Academagia: The Making of Mages retails for $24.95 and includes all the fun and adventure of the original game with all new content from College Aranaz: The Honor of Mallen Field. It is available from www.academagia.com as well as through digital distribution at Beamdog, GamersGate and Impulse.

About Academagia
Academagia is a 2D life simulation PC game for audiences ages 9+, and is parent and child friendly. Our game rewards relationship building, research and knowledge, and encourages the player to create their own individual story each time they play. Role-playing, thoughtful choices and a bit of whimsy permeate game play, and is intended to provide a refreshing alternative to the more violent, destructive and derivative titles in the marketplace.

About Black Chicken Studios
Black Chicken Studios, Inc, was formed in 2007 to provide interesting and novel alternatives to mainstream games, offering experiences which promote creativity, reward knowledge and inspire imagination. It is especially our goal to create games wherein challenges can be overcome by study, diplomacy and character. Our company has an inclusive content philosophy, and makes a practice of incorporating as much work as possible from independent writers and artists.
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