Thursday, 21 July 2016

Jacob fails to climb the ladder...

Out of curiosity I checked out the reviews on Steam of this game that I posted the press release about recently - wow, I've rarely seen such an overwhelmingly negative response!  Perhaps this is a case where the message the game was trying to get over obliterated the game itself...


AppGameKit launches Education bundle

The Game Creators today launched the AppGameKit Education Bundle. The special pack, specifically developed for the Education market, includes AppGameKit, Giant Asset Packs 1 & 2, Games Pack1 and a 3D Asset Pack.

The free Educational Materials Pack, which compliments the Education Bundle, includes an ‘Instructors Guide’, written specifically for teachers and tutors, and enables them to develop AppGameKit courses and classes to teach programming and app development. The simple guide includes code exercises with commands, loops, variables, images and sprites.

Lee Bamber, CEO of The Game Creators, said, “Educational establishments considering which engine to use should give serious consideration to this specialist education pack. Whilst products like Unity and Unreal are free, they arrive with almost no game assets, requiring the schools, colleges and universities to purchase additional graphics and sound for their class. The AppGameKit Education Pack includes everything a teacher or lecturer could need with a discounted pricing structure to match the size of class being taught.”

AppGameKit’s Education Bundle is available at https://www.appgamekit.com/education.php and on steam onhttp://store.steampowered.com/sub/116032/

The Game Creators used AppGameKit to develop Driving Test Success Theory, Hazard Perception and Highway Code apps for UK publisher Focus Multimedia, deploying them onto the App Store, Google Play, Amazon, Mac Store and Blackberry World - all from AppGameKit’s executable code. These Driving Test Success apps are now one of the UK’s #1 ‘Learning to Drive’ apps.


About The Game Creators:The Game Creators, a privately owned UK company, are developers and publishers of affordable game development tools. Established in 1999, their brands include GameGuru, DarkBASIC, The 3D Gamemaker, FPS Creator, DarkBASIC Professional and DarkGDK. They are official Intel Black Belt Developers with a driving focus of bringing game making tools software to the masses.
www.thegamecreators.com

Wednesday, 20 July 2016

Buck - A Post-Apocalyptic Adventure, Funds On Kickstarter


(I've only been able to have a quick look at my press preview copy of this, but from that I can tell you that the graphics and animation are mightily impressive, and the plot promises to be very interesting...)


Haifa, Israel - 19 July 2016 - Wave Interactive's story-driven 2D adventure, Buck, has achieved its Kickstarter target, securing the $30,000 in funds needed to release and still has three days to go to secure stretch goals.


Buck is set to release on on PC, Mac, Linux, Xbox One and PlayStation 4! Inspired by Shank and Dust: An Elysian Tale inspired adventure, Buck is a 2D adventure that's set in a haunted and sombre post-apocalyptic wasteland. You play as Buck, a motorcycle garage mechanic who decides to leave everything he knows behind in order to find the truth behind a girl's disappearance; all while struggling to adjust himself to a world he doesn't fully understand.




"With 72 hours to go, we have funded," said Gal Kfir, project lead at Wave Interactive, "and we're incredibly grateful for everyone showing their love for our game, based on my beloved little dog."

"Now we look towards reaching some potential stretch goals, to help enrichen both Buck's world and its inhabitants. We look forward to sharing our plans with you via our most recent Kickstarter update."





Trained by his stepdad to fight, shoot and fix nearly anything, Buck can take on, and surprise, even the biggest of brutes by his speed, strength and utter determination. Traverse the arid, unforgiving wastelands while fighting its fierce inhabitants. 

Players will have to brawl, or talk, their way though junkyards, mountain passes, ghost towns and survivor outposts, while trying to piece together what brought this world, and its rugged people, to their knees. 


 About Wave Interactive
Wave Interactive was formed in 2013 a small studio with big ambition. Consisting of talented, disciplined individuals, the team is busy working hard to develop their first game, Buck.